Aircraft strategy: Ryujinmaru/Sousouden

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- This content is being translated. Please check back shortly.
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Hello~
I am the poster of.
Today we are going to walk through the Ryujinmaru Souden aircraft! !
Let’s do our best today too! !
If this article was a good way to kill time for you, nothing would make me happier.
aircraft strategy::Ryujinmaru/Souden
Aircraft Description
The Golden Dragon God imbues his soul into a robot created by Wataru Hoshibe out of blocks.
Wataru is summoned by shouting his name to the heavens. The interior of the aircraft is a subspace where the dragon god resides.
When Ryujin and Wataru’s hearts become one, Ryujinmaru will demonstrate its true power!
‘s special move is “Climb, Dragon, Sword”! !
Basic information

Affiliated faction: Collaboration (Faction technology
: Dimensional technology)
Development: Unknown
Aircraft classification: Humanoid mecha (BM), SSS, close combat, special, collaboration aircraft
Basic status
Durability: 7700 Weight:??? Size:??? Speed:???
frame characteristics
Dragon God’s soul + heart bond
Let’s take a look at the frame effect! !
frame effect
Frame: Dragon God’s Soul
frame effect
Final damage received is reduced by 40%. (If the popularity value is 100 points or more, the effect will be doubled). When you use a counterattack or special move, your popularity value increases by 40 points, and your attacks deal 10% additional damage for 10 seconds. When you use a super move, your popularity value increases by 80 points and your attacks deal 20% additional damage for 10 seconds. (The above two types of effects can be stacked).
Frame: Heart ties
The final damage dealt byincreases by (your maximum durability *0.7%)%. Melee attacks reduce durability equal to 10% of your pilot’s melee status (does not cause fatal damage). If the pilot of your aircraft is Wataru Hoshibe, the pilot’s fighting status will increase by 30%. Uses a counterattack technique when attacked (activation interval: 3 seconds)
frame effect explanation
Dragon God’s Soul
– Additional damage is indicated, but the original damage increases instead of being an independent hit (calculated after hard shell)
Bonds of the heart
・Final damage increase is calculated after hard shell
– Although it is described as a counterattack technique, what is actually used is not Ryugagaeshi but a continuous sword attack (no CT reset)
Weapon equipment
| Weapon type | Weapon name | Basic damage | attribute rank |
| Fist-type fighting | Tekken | Normal attribute rank 5 | |
| Description 1st melee weapon. By strengthening this weapon with skills and bullets, various actions will be added. The effects of Super Tekken and Energy Absorption Claws are activated. | |||
| Fist-type fighting | Tekken | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
| Scattered grappling | Dragon Bow | 700*10 / 6.0 seconds | Beam Attribute Rank 5 |
| Explanation During the firing motion, there is no invincibility judgment. 2% damage per hit | |||
| Special weapon | Ryujin Shockwave | 700*1 / 7.0 seconds | Beam Attribute Rank 5 |
| Description Up to 7 hits per shot Damage decreases as you move away from the center 2% damage per hit | |||
| Shield tile fighting | Dragon Bow | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
| Sword-type fighting | Dragon Bow | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
| Sword-type fighting | Toryuken | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
| Sword-type fighting | Toryuken | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
Aircraft behavior
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Combo – Martial Arts | Normal fighting 500*5 | Around 2%*5 | 2.0 | ||||
| Notes | |||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Counterattack Technique – Ryuga Gaeshi | Normal fighting 200*1 | (Throwing)(Martial) | 6.0 | ||||
| Normal fighting 700*1 | Around 2%*1 | ||||||
| Normal fighting 650*17 | Around 2%*17 | ||||||
| Normal fighting 800*2 | Around 2%*2 | ||||||
| Note: Invincible during short defensive action motion (throw): Throw counter invalid (warrior): Ryujin Shockwave launch | |||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Defense – Block L3 | 3.0 | ||||||
| Notes Treated as a short defensive action | |||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Evasion – Side avoidance L1 | 3.0 | ||||||
| Notes Treated as a short defensive action | |||||||
| Type – Technique name | Basic | percentage | Collision rate | special mention | CD | ||
| Working – Fast Dash | 3.0 | ||||||
| Notes Treated as a short defensive action | |||||||
| Type – Technique name | Basic | percentage | Collision rate | special mention | CD | ||
| Special move – Kenjutsu continuous attack | Normal fighting 200*1 | (Throw) | 8.0 | ||||
| Normal fighting 800*13 | Around 2%*13 | (Take) | |||||
| Normal fighting 1000*6 | Around 2%*13 | ||||||
| Note: No invincibility judgment during motion (throw): Throw with invalid counter (war): Ryujin Shockwave launch | |||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Special Move-Dragon Arrow | beam fighting 600*9 | ? | ? | (Special) (Martial) | 10.0 | ||
| beam special 1000*17 | 2%*17 | ||||||
| Note: No invincibility during motion (Special): Forced knockdown on target (Martial): Dragon bow firing | |||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | ||
| Super Special Move – Toryuken | beam fighting 1000*7 | 3%*7 | 2~3%*7 | (Special) 1 | 15.0 | ||
| beam fighting 1200*4 | 3%*4 | 2~3%*4 | (special)2 | ||||
| beam fighting 2000*2 | 3%*2 | 2~3%*2 | |||||
| beam fighting 1300*11 | 3%*11 | 2~3%*11 | |||||
| beam fighting 2200*1 | 3%*1 | 2~3%*1 | |||||
| beam fighting 1400*11 | 3%*11 | 2~3%*11 | |||||
| beam fighting 2400*5 | 3%*7 | 2~3%*5 | |||||
| Beam Fighting 1500 *5 | 3%*5 | 2~3%*5 | |||||
| Notes: No invincibility during motion (Special) 1,2: Forced knockdown to enemies within range. The above damage only applies to the explosion part on the outer periphery. There is damage with sharp shot effect on direct slash attacks (Normal attribute 380*1 + Normal attribute 500*6) | |||||||
*1Damage that becomes a real value based on the durability of the target. Can only be reduced with the final damage reduction effect.
*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values in this article are measured values for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.
modified
1st stage
New weapon type released: Dragon Bow
armor reinforcement: 5454→6416
frame release: Dragon God’s soul
Aircraft action release (exclusive ability): Dragon’s Arrow
2nd stage
New weapon type released: Ryujin Shockwave
armor reinforcement: 6416→7700
frame release: Ryujin’s soul + heart bond
aircraft action release (exclusive ability): Toryuken
modification priority
1st stage
Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release
2nd stage
aircraft behavior release > Frame release > Armor reinforcement > New weapon type release
Aircraft operation (PvP)
super special move includes damage with a sharp shot effect, and this damage can penetrate damage nullification such as Pisces and deal damage. Since this super special move accounts for most of this unit’s strength, it is actually Wataru Hoshibe’s exclusive machine that can use the popularity value to repeatedly perform super special moves. Anyway, let’s put Wataru on top and use super special moves repeatedly.
Recommended organization No1

Recommended pilot: Wataru Hoshibe
| Core | ![]() |
Elite calculation center |
| Bullet | ![]() |
Super Tekken |
| Auxiliary | ![]() |
Shock countermeasure device |
| Armored | ![]() |
Hard shell |
| painting | ![]() |
Gaia special painting |
| PET | ![]() |
Pisces |
| Adjutant | Everyone’s support |
explanation
Combined with Maro’s special lieutenant, this composition earns popularity and hits as many super special moves as possible. Furthermore, the damage part with the sharp shot effect is not affected by the hard shell effect, so the higher the weapon multiplier, the higher the single shot power.
If you increase the multiplier with external support effects within theformation, you can create a romantic formation that destroys the enemy with one punch.
Aircraft operation (PvE)
The first frame effect is that the more you hit the aircraft action repeatedly, the more firepower you get, so it has essentially the same frame effect as Kagutsuchi, so it naturally has high firepower. Also, since it corresponds to the elite calculation center, the multiplier increases steadily as you continue to act. As a result, it can demonstrate firepower that is unrivaled among PvE attacker-appropriate aircraft since the implementation of the elite calculation center.
Recommended organization No1

Recommended pilot: Spike (if not available: Noriko Takaya)
| Core | ![]() |
Elite calculation center |
| Bullet | ![]() |
Super Tekken |
| Auxiliary | ![]() |
thermonuclear thruster |
| Armored | ![]() |
Hard Shell |
| painting | ![]() |
Gaia special painting |
| Pet | ![]() |
Formula 7 |
| Adjutant | ![]() |
Unleashed supernatural powers |
Finally
I have never seen the original collaboration work, but I wonder if this is a machine that can hit the dragon sword repeatedly like this…?
If you have any opinions, please feel free to use the question box below! ! ! !
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