Aircraft Strategy: Kalestia S

This content is being translated. Please check back shortly.
- Hello~ Hello. I am the poster. Today we are going to walk through the Kalestia S aircraft! ! So, let's get on with it. I would be more than happy if t
This content is being translated. Please check back shortly.

Hello~
Hello. I am the poster.
Today we are going to walk through the Kalestia S aircraft! !
So, let’s get on with it.
I would be more than happy if this article was a good way to kill time for you.
Aircraft Strategy: Kalestia S

Basic information
Belongs to faction: Machine Teacher (Faction technology: Machine Teacher)
Development: Machine Teacher
Basic status
Durability: 7350 Weight: 169 Size: 6.5×8.5 Speed: 88
Frame characteristics: Damned+Wilted+LivingDead
This aircraft was once said to be an outlier, but how has it been strengthened? ?Regarding the boss challenge strategy article, I posted it the other day, so please refer to it.
Now let’s take a look at the frame effect! !
frame effect
Frame 1: Damned
- “When receiving a percentage damage effect, increases aircraft speed, aircraft behavior loading speed, attack power, final attack/defense power for a short period of time”
Frame 2:Wilted
- “The durability recovery effect received by all enemies is reduced by 35%. Marks all enemies once every 10 seconds. When a marked enemy is attacked, the mark explodes and deals damage.”
Frame 3: LivingDead
- “If you receive fatal damage, give your unit an indestructible effect that lasts for 14 seconds and greatly increases final attack power and status ailment resistance. If an enemy (clones and summoned units are not affected) is destroyed during the effect period, the effect period will be extended by 7 seconds. After the effect ends, your unit will be destroyed.”
It’s been a while since I’ve seen three aircraft with frame effects.
Moreover, it is quite nice that the natural attack power has increased significantly.
Weapon equipment
| Weapon type | Weapon name | Power/Number of bullets | Attribute rank | Weapon Content |
|---|---|---|---|---|
| Sword-type fighting | Blight of Carestia | Normal attribute rank 5 | first melee weapon. If you strengthen this weapon with bullets or skills, it will correct various aircraft actions. Since it is the primary weapon and a sword-type melee weapon, it is compatible with charge blades. | |
| scatter missile | Pluto System | 1403/7.0 Sec | Normal attribute rank 5 | A drone that performs three normal fighting-type spinning attacks. Basic damage Normal fighting 140 0.5% damage per hit 1 |
| Special missile | Harmful Attacker | 3 shots/8.5 Sec | Acid Attribute Rank 5 | Drone that fires acid main gun bullets Basic damage Acid main gun 140 |
| Special missile | Harmful Attacker | 3 shots/8.5 Sec | Acid Attribute Rank 5 | Same performance as the above weapon |
| Sword-type fighting | Blight of Carestia | Normal attribute rank 5 | is a second sword-type fighting weapon, but it is not a second weapon, so it is not affected by Niero’s twin swords. |
exclusive ability
| Type – Technique name | cool time | Basic damage | percentage damage | Special Notes |
|---|---|---|---|---|
| Special Move – Creeping Bright | CD: 7.0 Sec | Normal fighting 3502 + Normal fighting 3502 + Normal fighting 3502 |
1% ratio10
1% rate10 1% percentage10 |
|
| Combo – Bright Edge | CD: 2.0 Sec | Normal fighting 2803 + Normal fighting 420 |
Invincible until the first 2 hits | |
| Counterattack Technique – Bright Whip | CD: 5.5 Sec | Normal fighting 2104 +Normal fighting 2805 |
Invincible until first 4 hits Pluto system fires at the same time as the 5th hit motion Handling short defensive actions |
|
| Defense – Block L2 | CD: 3.0 Sec | Short defensive behavior treatment | ||
| Evasion – Side avoidance L1 | CD: 3.0 Sec | Short defensive behavior handling | ||
| Working – Fast Dash | CD: 3.0 Sec | Short defensive behavior handling | ||
| Counterattack Technique – Bright Break | CD: 14.0 Sec | Normal Fighting 350 + Normal fighting 3502 + Normal fighting 280 (maximum number of hits unknown, up to 8 hits confirmed) |
1% ratio5
1% percentage10 |
The first slashing part is not judged. The transformation attack part is invincible |
| Super Special Move-Carestia of Blight | CD: 15.5 Sec | Electromagnetic fighting 3506 +electromagnetic fighting 350 + Electromagnetic fighting 3505 + Electromagnetic fighting 700 |
4% front and rear collision ratio 3 2
1% rate5 Collision rate around 2%7 |
Invincible during motion 1st throw judgment on first hit (throw counter invalid) 2nd throw judgment on 7th hit (throw counter invalid) |
| Super Special Move-Final Blight | CD: 18 Sec | Normal fighting 7002 + Normal fighting 7002 + Normal main gun 300 (with spiral damage) + Normal fighting 700 + Normal fighting 3505 + Normal fighting 7004 + Normal fighting 900 |
1% ratio14
1% rate14 Collision rate around 5%5 Collision rate around 4~7%5 Collision rate around 2.5~5%12 |
2Damage whose actual value changes depending on the durability value of the target. Can only be reduced with final defense correction.
Changes in super modification
・Addition of frame effect “LivingDead”
・Addition of super special move “Final Blight”
・Durability value increased by 280
・Speed increased by 4
Super modification and simultaneous adjustment (including the aircraft before super modification)
・Adjustment of frame effect “Damned”
When receiving a percentage damage effect, the aircraft’s speed, loading speed, attack power, and final attack power will increase for a short period of time.
↓When receiving a percentage damage effect (valid during the effect period), the machine speed, machine action loading speed, attack power, final attack/defense power will increase for a short period of time.
・The amount of damage caused by the mark of the frame effect “Wilted” has been revised upward.
・Changed the second throw judgment of the super special move “Carestia of Blight” to disable the throw counter.
Aircraft operation (PvP)
In the arena, he can play an active role as an attacker by taking advantage of the large amount of damage dealt and the increase in firepower caused by the frame effect…or rather, that’s all he can do. Since the aircraft is too attack-oriented, it would be better to make the parts composition specialized for attacks and aim for a guaranteed victory by making the first move, rather than trying to prolong its life by recovering bullets with powerful energy-absorbing bullets. The effect time of Living Dead increases when you defeat the enemy, so it seems that your chances of winning will be higher if your formation is more attack-oriented. Anyway, let’s team up with an aggressive stance.
Recommended Marina formation No1

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Destruction Hammer | Suspension system | Hard Shell | volatile metal painting | King | Special Adjutant “Heart of Steel” |
| Damper | Black and White | |||||
| GA29 |
explanation
Awakened Snow has a configuration that specializes in attacks while ensuring a certain degree of staying power. Leave skills 3 and 4 as normal skills. Corrosion also activates weak point targeting, and corrosion is a status abnormality that is difficult to counter, so Awakening Snow is best used as an acid vanguard aircraft, so keep that in mind.
When you are thinking about facing a tiger, it is a good idea to change your support and pets to Damper and GA29.
Regular pilot
Now that the number of awakened pilots is increasing, I don’t see any particular reason to adopt Wiola, but if you do decide to team up with one, it would be a good idea to team up as follows.

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Destruction Hammer | Suspension system | Hard Shell | volatile metal painting | Mastiff | Technical Deputy “Ki Blade” |
Summary
Although there was a slight tendency towards this when Jiko was implemented, it seems that the trend of the environment has shifted considerably towards attacks with the implementation of this aircraft. How will Zeorymer collaboration aircraft with new super modifications be effective in this attack-oriented environment? stay tuned!
If you have any opinions, please leave them in the question box below! ! ! !
https://peing.net/ja/ironsaga_topISAURLZ513Z
Well then!
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