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Aircraft strategy: FL-22 Marshall

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Good evening. I am the poster.

This is my second post for

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So let’s get on with it.

If this article was a good way to kill time for you, nothing would make me happier.

Aircraft Strategy: FL-22 Marshall

Basic information

Affiliated faction: U.S. F
Development: General Engine
Basic status
Durability: 6800 Weight: 126 Size: 6.3 x 7.6 Speed: 110
Frame characteristics: Suppression type + Disarmament II

New aircraft implemented on 2022/03/31: FL-22 Marshall

Now, let’s take a look at the frame we are looking forward to collaborating with

frame effect

Frame 1: Suppression type

    “The closer you are to the target, the less final damage you receive. The farther you are from the target, the more final damage you receive. Up to 21%. Cannot be stacked.”

Frame 2: Disarm II

    “The attack disarms the target in a short period of time. The target can move during the effect period, but cannot attack or use active skills. In addition, it deals additional damage. The higher the target’s current durability value, the higher the additional damage. Activation interval: 3 seconds”

It’s a rear-guard aircraft that seems to be quite tough and focuses on interference.

The poster himself doesn’t know about the anime Patlabor, but he imagines it to be a THE police aircraft.

Apparently there was a problem with

where some of the frame effects didn’t seem to be activated, but the management says it was because they forgot to add the effects, and it has now been fixed.

Next, I would like to look at the performance of various weapons, but it is just a list of data, so if you are not interested, please skip it

Weapon equipment

Weapon type Weapon name Attribute rank power/number of bullets
¹Special fighting Blast Handgun Normal attribute rank 5
¹Fist-type fighting Tekken Normal attribute rank 5
explosion secondary gun Blast Handgun E Electromagnetic Attribute Rank 4 200 damage 6 shots/reload 4.0 seconds
explosion secondary gun Blast Handgun L Beam Attribute Rank 4 300 damage6 shots/reload 5.0 seconds
single-engine missile Electric Bomb Electromagnetic attribute rank 5 1 shot/reload 4.0 seconds
Scatter Missile Anti-mechanical mine installation Explosive attribute rank 4 500 damage 3 shots/reload 6.0 seconds
main gun Blast Beam Gun Beam Attribute Rank 5 300 damage10 shots/reload 10.0 seconds
² Repeating main gun Sniper Cannon Normal attribute rank 5 400 damage3 shots/reload 7.0 seconds
²Single-shot main gun Railgun Explosive attribute rank 5 400 damage 1 shot / reload 2.5 seconds
²Single-shot main gun Railgun Explosive attribute rank 5 400 damage 1 shot / reload 2.5 seconds

¹’s melee weapon affects grenade-type weapons with exclusive abilities
²’s weapons are weapons that can only be used with specific exclusive abilities

Exclusive ability

The

Immediately reload and fire

fires the railgun at high speed for 1.5 seconds

Action type cool time Action details
Support Armament – Sniper Canon 7 seconds weapon’s sniper cannon fires 3 shots. Even if you increase the magazine with main gun damage, roller core, etc., the number of shots will not increase.
Defense-Block L2 3 seconds Block enemy attacks. The reaction speed changes depending on the pilot’s reaction value.
Evasion – Avoidance shooting 2.4 seconds Immediately reloads and fires Blast Handguns E and L, which are activated in response to attacks.
Evasion – Evasion Shooting B 3 seconds Immediately reloads and fires Blast Handguns E and L, which are activated in response to attacks. It will not activate unless you are close to the target.
Special Skill – Smoke Grenade 5 seconds Explosive throwing weapon, with debuff. 400 Explosive main gun damage
Special Skill – EMP Grenade 10 seconds Throwing weapon with electromagnetic attribute, with debuff. Longer effective time than smoke grenades. 600 electromagnetic main gun damage. 0.5 seconds dizziness, 1.5 seconds slow, 5 seconds 30% attack down
Special Move – Charge Blast 13 seconds Blast Handguns E and L and Blast Beam Gun. The order is: Blast Handgun E → Blast Handgun L → Blast Beam Gun → Blast Handgun E → Blast Handgun L
Special Skill – Fusion Grenade 15 seconds Thrown weapon with explosive attribute, with debuffs such as combustion.

1 second dizziness, 1 second blow-off, 2 seconds 10% burn, 10% percentage damage divided into 10

Super Special Move-Railgun Storm 18 seconds

Arena formation

Recommended Marina formation

Recommended pilots: Yuma Shinohara, Aki, Spike, Felicia, Slokai, Becas

Core bullet Auxiliary Armored painting PET Deputy candidate 1 Deputy candidate 2 Deputy candidate 3 Deputy candidate 4 Deputy candidate 5
Core bullet Auxiliary Armored painting PET Adjutant
large defense core Ether bullet Emergency Separation Device Hard shell Disguise coat Big Mouth

Return light

Maintenance Core

Super Cannonball

explosive amplifier White tiger crest Iron Shell I need to clean it!
Majin Acceleration System Strong energy absorption bullet Peck Thief’s Eighteenth
explosion core Praying Mantis Magazine destruction

Double cooling core

Perfectionism

explanation

Try version

‘s aircraft movements and weapon bullets continue to fire without ceasing.

DPS is around 2000 without pilot

Story edition

In stages where a large number of enemies spawn, he is able to do the most damage in the result, and even in stages with powerful enemies, he does not get defeated and uses the frame effect to stop the opponent while dealing damage.

Dancouga and Infinity are used in the former stage, and Garyu and Uru are used in the latter stage, but it is a machine that can be recommended for use in the story because it can be used in both stages, and the problem with the rear guard, which is the problem of the rear guard, is that the chance of unlucky attracting a target and falling by accident is low in Marshall.

Mercenary Edition

is also suitable for mercenaries as it can generate relatively damage.

The rear guard aircraft currently used by mercenaries are Grace, Dancouga, Infinity, Jormungand, Deerstalker, and Breaking Dawn.

Leaving aside Grace, which has already been super-modified and has a different operation method, Infinity, Jormungand, Deerstalker, and Breaking Dawn are other aircraft with the same firepower frame, and are obtained by obtaining pieces on the black market or by mercenaries. Since there is a way to obtain pieces of this unit, I would be hesitant to go and get it through gacha, and Dancouga is impossible to obtain unless the collaboration is reprinted, so I think it makes sense to use Marshall to get a unit that is suitable for mercenaries and can be obtained through mercenaries.

Although it is possible to one-punch all mercenaries using Marshall.

Aircraft Operation (Arena)

Aircraft commonly used in the rear guard include Garyu, Uru, and Grace, but Marshall is also used, and aircraft that can support the vanguard are more often used than aircraft that provide firepower.

The major difference from the previous three aircraft, as mentioned in the story section, is its hardness and survivability of the aircraft alone, which surpasses the other three aircraft. However, since the Marshall itself does not have the ability to affect allied aircraft, it is not possible to push those three aircraft away, but it is an option that depends on the opponent and your own formation.

By stopping the opponent’s attack with the

frame, you can reduce the damage to your allies and increase your chances of passing damage.

aircraft behavior: It is difficult for the Railgun Storm to hit moving enemies, but in a melee battle, if you spread it out, it will hit someone anyway, so it is better than nothing.

There are almost no situations where the rear line falls first and you lose due to a number disadvantage, but there are also situations where the front line falls first and you are overwhelmed and lose. On the other hand, if the vanguard is too durable, it may not have enough firepower and the opponent’s HP bar will not decrease at all.

Because of

, it is recommended that the vanguard use a fire-powered aircraft with some survivability (Nightmare, Shinseiryu, etc.), and use the Marshall pilot as a character who can support allies (Yuma Shinohara, Felicia, Aki, etc.)

Summary

That’s why it’s

! ! Introducing the new FL-22 Marshall! ! !

It seemed like a pretty usable aircraft, so I thought I’d take a look at it in the anime next time.

We will continue to update regularly, so please stay tuned!