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Aircraft strategy: Daibuster

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Hello

I am the poster of

! !

Today we will be introducing Daibuster!

So let’s get on with it.

If this article was a good way to kill time for you, nothing would make me happier.

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aircraft strategy: Daibuster

Aircraft Description

A super-giant humanoid decisive battle weapon for the absolute defense of the solar system, belonging to the Earth Empire and Space.

An entity built as a “collective structure of the solar system absolute defense system” which is the solar system’s final line of defense.

boasts a huge size that far exceeds other buster machines.

Basic information

Affiliated faction: Unknown (Faction technology: Dimensional technology)

development: unknown

Aircraft classification: Humanoid mecha (BM), SSS, close combat, collaboration

Basic status

Durability: 10500 Weight:? ? ? size:? ? ? Speed:? ? ?

frame effect

Frame: buster gathering

The maximum damage taken by

is 30%, and there is an additional 50% chance to negate the damage and restore your own durability; All allies will not lose durability for 7 seconds after appearing (reactivates each time an ally unit is incapacitated); All units targeting Die Buster will receive -35% final damage for 2 seconds. When attacking, reduce the target’s durability by 0.7% of your maximum durability (this effect does not cause fatal damage. Also, it activates every 3 seconds with a 10x effect)

Frame: Solar System Absolute Defense Line

durability value +20%; Final damage dealt + (own maximum durability value *0.7% + appearance attack power *30)%; Whenever receiving 30% or more damage from an enemy, activates “Buster Colleder” and recovers 10% durability value; Durability value does not decrease for 1 second when the user is not acting (activation interval: 3 seconds); Final damage dealt +4% for each weapon and machine action for all allies; When all enemies use a machine action, there is a % chance of failure (machine action loading speed).

Weapon equipment

Weapon type Weapon name Basic damage Attribute rank
Fist-type fighting Huge Punch Normal attribute rank 5
Description
Fist-type fighting Huge Punch Normal attribute rank 5
explanation
Special weapon Buster Colledar 1000*10/4.5 Electromagnetic Attribute Rank 5
explanation
Special weapon Buster Colledar 1000*10/4.5 Electromagnetic Attribute Rank 5
Description
Scatter secondary gun Homing Laser 400*36/6.0 Beam Attribute Rank 5
explanation
main gun Buster Beam 1400*12/7.0 Beam Attribute Rank 5
explanation
main gun Buster Beam 1400*12/7.0 Beam Attribute Rank 5
explanation

Aircraft behavior

Number of hits around Number of hits around
Type – Technique name Basic percentage Collision rate special mention CD
Combo – Daibuster Fighting 1396*8 n% number of hits around 2 seconds
Notes
Type – Technique name Basic percentage Collision rate special mention CD
Counterattack technique-Diebuster counterattack n%Number of hits around 6 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Defense-Block L1 n% 3.5 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Evasion – Side avoidance L3 n%Number of hits around 2.4 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Motion – Rush n%Number of hits around 3 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move-Buster Beam Slash 3910*4/6703*2 n%Number of hits around 11 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move-Super Lightning Kick 4189*3/5865*3 n%Number of hits around 12 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Buster Colleder 2792*4/6982*3 n%Number of hits around 14 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Ending Special Move – Inazuma Double Kick 6144*3/7261*28658*2 n% 16 seconds
Notes

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

modified

1st stage

new weapon type released:

armor reinforcement ****→****

frame release:

aircraft action release (exclusive ability):

2nd stage

new weapon type released:

armor reinforcement: ****→****

frame release:

aircraft action release (exclusive ability):

Modification Priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

Aircraft action release ≧ Frame release > Armor reinforcement ≧ New weapon type release

Aircraft operation (PvP)

The basic movements and firepower are the same as Buster Machine No. 7, but the pilot restrictions for Buster Machine No. 7 have been removed, making it possible to operate with various pilots on board. As a result, the range of options is wider than Buster Machine No. 7.

Recommended organization

Recommended pilot: NONO

Core Evolution Core
Bullet
① Spiral intention
②EN absorption nail
Auxiliary
Shock resistance device
Armored
①Hard shell
②Super large armor
painting Gaia special painting
PET
① Mizuja
② Umbrella
Adjutant
① Dolls Meniac
② Memories of war

explanation

Buster Machine The basic parts composition is almost the same as
7, but it has a wide range of lieutenants and pets, so it can be used in a variety of ways.

recommended formation ②

Recommended pilot: Elaine, Blood Rose Tracer

Core Evolution Core
Bullet Spiral intention
Auxiliary
Shock Resistance Device
Armored
①Hard shell
②Super large armor
painting Gaia special painting
PET
① Pisces
② Umbrella
Adjutant
① Dolls Meniac
② Misfortune Conversion

explanation

It will be an attacker construction using Blood Rose Elaine. You can expect a lot of firepower, so please give it a try.

Aircraft operation (PvE)

It will be operated as an attacker with

Nono on board.

It is desirable to use an electromagnetic attribute double attacker with

Teresa Create, and it goes well with Flame Axis’s Demon King of the Sixth Heaven x Drakanal.

Even though there is

Buster Colleder, it can be said that the main body is the Buster Corps made by Nono’s AS solar system goddess because it is originally a machine with no electromagnetic attributes. Since there is not much difference in firepower from Buster Machine No. 7, it is possible to use either as a VE with the same parts content.

Recommended organization

Recommended pilot: NONO

Core Majin Acceleration System
Bullet Zankanto
Auxiliary precision shock absorber
Armored super large armor
painting Anti-corrosion coat
PET Rice shower
Adjutant 1 million subscribers

Finally

Although there is a cut-in for

Diebuster, I thought it would not be implemented easily and would not come, but I was honestly surprised that it came and pilot restrictions were removed.

I’m also going to have fun with my favorite character, Linda, so readers can also have fun with their favorite characters (⁠◍⁠•⁠ᴗ⁠•⁠◍⁠)


If you have any opinions, please feel free to use the question box below! ! ! !

https://peing.net/ja/ironsaga_topISAURLZ117ZISAURLZ118Z In

!

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