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Aircraft Strategy: Great Mazinkaiser

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Hello~

I am the poster of

.

Today we are going to walk through the Great Mazinkaiser aircraft! !

Let’s do our best today too! !

If this article was a good way to kill time for you, nothing would make me happier.

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aircraft strategy: Great Mazinkaiser

Aircraft Description

A super robot developed by Kenzo Kabuto, the creator of Great Mazinger, in preparation for the end of the world. It is a special machine of the battle pro, Tetsuya Ken.

Like

Mazinkaiser, it is made of New Z α alloy, and has the power to surpass gods and kill demons.

“Now is the time to surpass the great hero and become the great emperor!!!”

Basic information

Affiliated faction: Unknown (Faction technology: Dimensional technology)

Development: Unknown

Aircraft classification: Humanoid mecha (BM), SSS, collaboration aircraft,

for close combat

Basic status

Durability: 8000 Weight:??? Size:??? Speed:???

frame characteristics

Super Alloy NZα Armor + Great Emperor

Let’s take a look at the frame effect for

! !

frame effect

Frame 1: Super Alloy NZα Armor

  • durability increases by 2000 points. Final damage received is reduced by 35%.

Frame 2: Great Emperor

  • Gain 50% SP after the battle begins. When SP is full, final damage dealt increases by 35%, valid until the end of the battle. Nullifies damage that is less than 1.2% of maximum durability. If the final damage value of the attack is higher than 0.8% of the attack target’s maximum durability, additional damage will be given equal to 1.2% of the enemy’s maximum durability.

frame effect supplement

Super Alloy NZα Armor

  • No special notes

Great Emperor

  • final damage 35% increase effect is after hard shell calculation and treated as an aftermarket buff
  • The effect of nullifying the damage taken by own machine’s maximum durability value less than 1.2% is determined after applying the hard shell and before the final defense correction
  • Additional damage effect is determined after applying the final defense correction but before applying the final damage value increase effect
  • Although it says additional damage, it is actually treated as a damage addition effect (instead of individual damage judgment, the damage from the judgment source increases)

Weapon equipment

is invincible during the firing motion is invincible during the firing motion is a fist-type fighting weapon and rank 5, so the effects of energy absorption claw and super iron fist are activated.
Weapon type Weapon name Basic damage Attribute rank
Single-shot fighting Turbo Smasher Punch 350*1/ 6.0 Normal attribute rank 5
Explanation Invincible during firing motion Maximum 5 hits per shot Collision rate damage around 1% per hit Double shot effects not supported
Single-shot fighting Turbo Smasher Punch 350*1/ 6.0 Normal attribute rank 5
Explanation Invincible during firing motion Maximum 5 hits per shot Collision rate damage around 1% per hit Double shot effects not supported
shot gun Great Tornado 120*30 / 7.5 Normal attribute rank 4
explanation
main gun Freezing Ray 200*5 / 5.0 Freezing Attribute Rank 4
explanation
main gun Great Blaster 300* 15/ 12.0 Flame Attribute Rank 5
Explanation Invincible during firing motion Collision rate damage around 2% per hit
explosive missile Gigant Missile 500* 3/ 9.0 Explosive attribute rank 5
explanation
Single-shot fighting Great Boomerang 500* 3/ 9.0 Normal attribute rank 4
Explanation Invincible during firing motion Collision rate damage around 2% per hit
Special Weapon Scramble cutter 500* 3/ 9.0 Normal attribute rank 4
Explanation: Invincible during firing motion. Collision rate damage around 2% per hit
Sword-type fighting Shoulder slicer Normal attribute rank 4
Description First melee weapon. If you enhance this weapon with skill bullets, various actions will be corrected.
Sword-type fighting Shoulder slicer Normal attribute rank 4
Explanation No noteworthy points
Sword-type fighting Kaiser Sword Normal attribute rank 5
Description 1st melee weapon. If you enhance this weapon with skill bullets, various actions will be corrected.
Fist-type fighting Kaiser Knuckle Normal attribute rank 5
Explanation
Fist-type fighting Kaiser Knuckle Normal attribute rank 5
Explanation No noteworthy points
Sword-type fighting Shoulder slicer W Normal attribute rank 5
Explanation No noteworthy points
Fist-type fighting Great Boomerang Normal attribute rank 4
Explanation No noteworthy points

exclusive ability

Type – Technique name Basic percentage Collision rate Special mention CD
Combo Great Kaiser Knuckle Normal fighting 300*5 Around 2%*5 2.0
Explanation
Type – Technique name Basic percentage Collision rate Special mention CD
Counterattack technique – pulse kick Normal fighting 250*1 (Throw)1 6.0
Normal fighting 500*12 2~3%*12
Normal fighting 500*13 Around 1%*39
Explanation Invincible during motion Treated as a short defensive action (Throw) 1: Throw with invalid throw counter
Type – Technique name Basic percentage Collision rate Special mention CD
Defense – Block L3 3.0
Explanation Handling short defensive actions
Type – Technique name Basic percentage Collision rate Special mention CD
Evasion – Side avoidance L1 3.0
Explanation Handling short defensive actions
Type – Technique name Basic percentage Collision rate Special mention CD
Movement – Rush 3.0
Explanation Handling short defensive actions
Type – Technique name Basic percentage Collision rate Special mention CD
Special move – Explosive power attack Normal fighting 300*1 (Throw)1 8.0
Normal fighting 500*11 2~3%*11
Normal main gun 400*7 2~3%*7
Flame gun 600*2 1~2%*6
Explanation Invincible during motion (throw) 1: Throw counter invalid
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move – God Thunder Normal main gun 600*9 Around 2~3%*9 11.0
Electromagnetic fighting 500*25 1%*25 (Special) 1
Explanation There is no invincibility judgment during the motion (Special) 1: The main body motion ends when the hit judgment starts to occur. Therefore, the additional multiplier of Super Tekken does not apply to
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move – True Scramble Attack Normal fighting 650*11 2~4%*11 15.0
Electromagnetic fighting 600*12 2%*12 (Take)1
Electromagnetic fighting 500*22? 1%*22? (Special) 1
Explanation There is no invincibility judgment during the motion. Some effects made it difficult to see the damage, so I gave up on measuring. (Martial) 1: Scramble cutter firing (Special) 1: The main body motion ends midway. Therefore, the additional magnification of Super Tekken does not apply after the motion ends
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Kaiser Blade Normal fighting 700*10 Around 6%*10 19.0
Normal main gun 600*9 Around 4%*9 (Special) 1
Normal fighting 500*1 (Throw)1
Normal fighting 650*14 Around 3~4%*14
Normal fighting 800*7? 6~7%*7? Normal fighting 800*7? Around 6~7%*7? (Special) 2
Explanation No invincibility during motion (Special) 1: Basic firepower 230 Throws a sword that gives a 1% rate per hit (Throw) 1: Throw with throw counter invalidation (Special) 2: Gives a forced knockdown effect to the target enemy

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

modified

1st stage

New weapon types released: Great Tornado, Freeze Ray

armor reinforcement: 5666→6666

frame release: superalloy NZα armor

aircraft action release (exclusive ability): God Thunder

2nd stage

New weapon types released: Gigant missile, scramble cutter

armor reinforcement: 6666→8000

frame release: Superalloy NZα armor + great emperor

aircraft action release (exclusive ability): True scramble attack, Kaiser blade

Modification priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

Aircraft behavior release ≧ Frame release > New weapon type release ≧ Armor reinforcement

Aircraft operation (PvP)

When the damage inflicted on the enemy exceeds 0.8% of the enemy’s maximum durability, the damage is added depending on the maximum durability of the own aircraft, and after 100% SP, the added value is multiplied by 1.35, which is a fairly powerful frame effect…Currently, as a virtual enemy It is assumed that Saiten has a frame effect that reduces final damage by 70% other than ice and beams, and if Awakened Leia’s Aurora Barrier is applied to it, the damage after hard shell final defense correction will be less than 0.8%, so the damage will not increase against Saiten. Therefore, it may be better to think of the additional damage effect as a lucky bonus once it is activated. Or maybe one way would be to divide it into a machine for the opponent who has a lot of machines with low final defense correction.

Also, you can get 50% SP at the opening, so if you combine it with the Byakko Crest, you can activate AS at the opening. If you take advantage of this, it becomes possible to operate other than attackers. Although it is not as good as the top meta machines for each role, it can be used in a wide range of ways, and it can be said to be a true “hero” machine.

Recommended formation No1

Recommended pilot: Awakening Byron

Core hydraulic joint
Bullet Energy Absorption Claw
Auxiliary Phantom Jammer
Armored Resonant Armor
painting provocation coat
PET GM01
Adjutant love

explanation

Configuration using current top tier Byron. As mentioned above, there are many cases in which the additional damage frame effect cannot be activated, so it is better to increase the rotation rate of the super special move to produce more stable firepower than to create a specialized configuration that increases Soira’s additional damage.

Recommended formation No2

Recommended pilot: Awakening Merle

Core phase transition protection device
Bullet Strong energy absorption bullet
Auxiliary Shock countermeasure device
Armored Resonant Armor
painting White tiger crest
PET
①Iron shell
②Kankel
Adjutant
①Love
②Stop it, brother!

commentary

‘s main job is an attacker, but if you take advantage of the fact that you can immediately activate AS at the beginning, you can use it as a tank with Merle on board. However, the current use of Meruru is mainly as a hindrance, where Meruru’s own provocation effect activates the target effects of Bahamut and the like, so the hindrance effect is lower than that. If those aircraft are not available, it may be worth considering.

Recommended formation No3

Recommended pilot: Shishio Gai

Core phase transition protection device
Bullet Hyper Beam Sword
Auxiliary Shock countermeasure device
Armored Resonant Armor
painting White tiger crest
PET Pisces
Adjutant Martial Emperor

explanation

Similar to

configuration example 2, this configuration takes advantage of the ease of activating opening AS. By activating the opening AS with Gai, who was fierce in the November environment, it is a configuration that activates Kaiser Blade with a large amount of various damage increases at the opening. If Aurora Barrier is not on at the beginning, it can deal additional damage to Saiten (if there is no final defense correction other than Saiten Frame), so it may be able to be used effectively in a quick attack formation.

Regular pilot

Regular pilot: Awakening Ken Tetsuya

Core
① Phase change protection device
② Active metal core
Bullet Hyper Beam Sword
Auxiliary Shock countermeasure device
Armored Resonant Armor
painting White tiger crest
PET Pisces
Adjutant Fudou Nyozan

explanation

Since Awakening has been implemented in

Ken Tetsuya, it can be operated at a level that can be used by regular pilots to some extent. However, for the reasons mentioned above, it often doesn’t perform well in high-end arenas, so it would be a good idea to use it against formations that don’t have Saiten in Zenith Wars.

Aircraft operation (PvE)

Due to its high suitability for the

Magin Acceleration System, it looks strong at first glance, but in PvE, the use of low-performance weapons is even more deadly than in PvP, so its actual performance is second-tier, below the old PvE top machines Dante and Revelio. If you have the current top GaoGaiGar series aircraft, your main role will be in 2nd army or below in dimensional operations.

Recommended organization

Recommended pilot: Awakening Linda

Core Majin Acceleration System
Bullet Zankanto
Auxiliary
① High strength arm
② Anti-cooling device
Armored Hard Shell
painting White tiger crest
PET Bisen
Adjutant Martial Emperor

Summary

Depending on how the

is used, it can be of a certain level as both an attacker and a tank, but it feels a little lacking in dexterity. It may be a little unsatisfactory for users who already have top-class aircraft such as attackers and tanks, but if they don’t have them, it will be a strong option.

If you have any opinions, please feel free to use the question box below! ! ! !

https://peing.net/ja/ironsaga_topISAURLZ175ZISAURLZ176Z At

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