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Aircraft strategy: Gunbuster

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Hello~

I am the poster of

.

Today we are going to walk through Gunbuster’s aircraft! !

Let’s do our best today too! !

If this article was a good way to kill time for you, nothing would make me happier.

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aircraft strategy: Gunbuster

Aircraft Description

Super-light-speed all-purpose large-scale deformable combined machine weapon.

brings together the best of 4th generation spacecraft construction technology and is packed with many powerful weapons. Inside, it is equipped with two large retraction reactors.

capacity is 2 people, and when the “effort” and “guts” of the two pilots become the power of Gunbuster, it will be possible to bring out the power of this strongest mobile weapon of mankind to the maximum!

“One person is just a fire, but two people together become a flame!”

Basic information

Affiliated faction: Unknown (Faction technology
: Dimensional technology)

Development: Unknown

Aircraft classification: Humanoid mecha (BM), SSS, medium-range combat, special, collaboration

Basic status

Durability: 9000 Weight:??? Size:??? Speed:???

frame characteristics

decisive battle weapon + light speed universal combination mechanism

Let’s take a look at the frame effect! !

frame effect

Frame: Decisive weapon

Final damage received is reduced by 40%. Attempts to take a “strong man’s stance” (lasts for 1 second) while the aircraft is not performing any action or is being intercepted. During the stance period, Gunbuster becomes invincible, and during this period, the final damage dealt by Gunbuster will be reduced by 28% for 2 seconds, and the reload time of the aircraft’s actions will be extended by 1 second (activation interval: 2 seconds).

that doubles the final damage reduction effect for a short period of time when receiving damage.

Frame: Light speed universal combination mechanism

increases final damage dealt by 40%. Increases by an additional 3% for each weapon or aircraft action. Every 0.1 seconds, additionally reduces the target’s durability when attacking. (This effect does not cause fatal damage.) When SP is full, you will acquire a permanent effect: The final damage dealt by melee attacks will increase by 10% of your unit’s maximum durability. Activation interval: 7 seconds (this interval applies to each enemy)

that accelerates the loading speed of weapons and aircraft actions and continuously restores durability.

frame effect explanation

decisive battle weapon

・“Strong man’s stance” is treated as aircraft behavior

・Double final damage reduction period is 2 seconds

Light speed universal combination mechanism

– Durability value restoration is approximately 1.2% per second

– Aircraft behavior is loaded at a fixed value (0.n seconds?) every few frames

/Weapon similarly reloads about 5% every few frames

Weapon equipment

where the effects of Super Tekken and Energy Absorption Claws are activated. fired at the same time as the weapon with the same name above fired at the same time as the weapon with the same name above
Weapon type Weapon name Basic damage attribute rank
Fist-type fighting Tekken Normal attribute rank 5
Description 1st melee weapon. If you strengthen this weapon with skills or bullets, various actions will be corrected.
Fist-type fighting Tekken Normal attribute rank 5
ExplanationNo noteworthy points
Special weapon Homing Laser 700*10 / 8.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, 2% damage per invincible hit
Special Weapon Homing Laser 700*10 / 8.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, 2% damage per invincible hit
Special weapon Buster Missile 400*10 / 7.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, 2% damage per invincible hit
Special weapon Buster Missile 400*10 / 7.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, 2% damage per invincible hit
Special weapon homing laser salvo 1400*1 / 10.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, invincibility 2% damage for each hit Maximum of 13 hits per firing
Special weapon Buster Beam 700*1 / 10.0 seconds Beam Attribute Rank 5
Explanation During the firing motion, 2% damage per invincible hit
Single-shot fighting Inertial Canceller 0*1 / 10.0 seconds Normal attribute rank 5
Description Durable shooting barrier
Sword-type fighting Buster Tomahawk Normal attribute rank 5
ExplanationNo noteworthy points
Sword-type fighting Buster Tomahawk Normal attribute rank 5
ExplanationNo noteworthy points
Sword-type fighting Buster Bat Normal attribute rank 5
ExplanationNo noteworthy points

Aircraft behavior

Type – Technique name Basic percentage Collision rate Special mention CD
Combo – Martial Arts Normal fighting 400*3 Around 3%*3 2.0
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Counterattack Technique – Buster Home Run Normal fighting 650*12 Around 2%*12 (special) 10.0
Normal fighting 700*4 Around 2%*4
Normal fighting 1000*6
Normal special edition 500*8 Around 2%*8
electromagnetic main gun 600*1 2%*1
electromagnetic special equipment 700*10 2%*10
Note: Invincible during motion (special) 1: Gives forced knockdown to target
Type – Technique name Basic percentage Collision rate special mention CD
Defense – Block L3 3.0
Notes Treated as short defensive action
Type – Technique name Basic percentage Collision rate special mention CD
Defense – Side Evasion L1 3.0
Notes Treated as a short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Operation – Rush 3.0
Notes Treated as short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move – Buster Colledar Normal fighting 200*1 (Throw)1 13.0
Electromagnetic fighting 800*4
Electromagnetic fighting 1000*9
Electromagnetic fighting900*9
Note: Invincible during motion (throw) 1: Throw counter invalid throw
Type – Technique name Basic percentage Collision rate special mention CD
Special Move-Inazuma Kick Normal fighting 800*4 Around 2%*4 16.0
Normal fighting 200*1 (Throw)1
explosive fighting 900*13 Around 3%*13
explosive fighting 1200*5 Around 3%*5
Note: Invincible during motion (throw) 1: Throw counter invalid throw
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Double Buster Colleder Normal fighting 1000*3 Around 2%*3 (Special) 1 20.0
Normal fighting 1200*7 Around 2%*7
Electromagnetic fighting 1400*6 Around 2%*6
Electromagnetic fighting 1600*20 Around 2%*20
Electromagnetic fighting 1800*4 Around 2%*4
Notes: No invincibility during motion (special) 1: Force knockdown to enemies within range
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Super Lightning Kick Normal fighting 1400*5 Around 3%*5 (Special) 1 25.0
Explosive Fighting 1500*? ? (Special) 2
Explosive Fighting 4500*? ? (special)3
Explosive Fighting 1500*? ? (Special) 4
Explosive Fighting 1600*? ? (Special) 5
Explosive Fighting 1800*? ? (Special) 7
Explosive Fighting 2000*? ? (Special) 8
Note: No invincibility during motion (Special) 1: Gives forced knockdown to enemies within range (Special) 2~8: Aims and attacks all enemies on the screen while giving forced knockdown to enemies within range and scattering small explosions of beam special 600. Behavior similar to Alser’s pre-awakening AS. The activation time varies depending on the number and position of enemies, so the number of hits may also vary.

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

modification priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

Aircraft action release > Frame release > Armor reinforcement > New weapon type release

Aircraft operation (PvP)

is a medium-range aircraft, and its action CT is long overall, probably because it takes advantage of its hyperdimensional core. Collaboration pilot Noriko can use a skill with the same effect as Energized Core, and can use Super Lightning Kick when using active skills or when durability is low, so they are very compatible. Noriko is an essential pilot in order to maximize the firepower of this machine.

Recommended organization No1

Recommended pilot: Noriko Takaya

Core Hyperdimensional Core
Bullet precision wide range beam sword
Auxiliary precision shock absorber
Armored

①Heavy armor
②Super large armor
③Heimdall armor
painting Gaia special painting
PET Free frame
Adjutant Unfulfilled vow

explanation

An original reproduction configuration that carries two

collaboration pilots. These two are simply strong because they have been established as a high-level designer combo. It has elements that are a combination of Grandeur and Mazinger ZERO, which were implemented in the past, such as an AS that can immediately use the strongest move, Super Lightning Kick, when the durability is low, an adjutant effect that can increase the AS twice, a part that increases the durability value by relying on the toughness effect acquired when the durability is low, and a flame effect that increases firepower.

The super lightning kick released by it boasts the strongest instantaneous firepower in the current environment, and can sometimes destroy multiple half-baked aircraft with one shot.

Aircraft operation (PvE)

Gunbuster has high firepower, and Noriko has a skill composition suitable for PvE, so it is also very suitable for PvE. This is good news for players who started after the Cowboy Bebop collaboration, as they can play an active role as the main attacker without using the spikes that were only available in past collaborations.

Recommended pilot: Noriko Takaya

Core Majin Acceleration System
Bullet Super Tekken
Auxiliary Jet Propulsion Machine
Armored Light Armor
painting Gold Coat
PET Formula 7
Adjutant Unleashed supernatural powers

Finally

The effect of

Super Lightning Kick was so great that it was difficult to verify the damage. Effect reduction setting (ry

If you have any opinions, please feel free to use the question box below! ! ! !

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