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New attribute: darkness

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Introduction

 This time, we will explain the dark attribute among the newly added new attributes: darkness, water, wind, and earth. What kind of impact will this new attribute, the first since Acid, have in the future?

Attribute Features

attribute effect (erosion): Fixed damage + additional continuous damage according to the durability value lost by the opponent. Furthermore,

reduces the amount of SP increase of the opponent (note that it does not reduce the SP gauge) and makes it difficult to use the opponent’s active skills.

Keyword ability (only possessed by Thanatos): Dark Eclipse (When reaching the 100th floor, deals 5000 fixed dark attribute damage that ignores defense)

Dark-attribute machines: Thanatos, Grandor of Destruction, Hresvelg, Hresvelg Abyss, Lilith, Barbatos, Barbatos Evil Deeds, Sleipnir, Sleipnir Abyss, Diablo, Diablo EB

explanation

First of all, with the addition of new attributes, you need to know the following.

New attributes and abnormal status resistance added to the attribute resistance column

Core Parts:

that new attributes are compatible with element gem attribute number reference parts

Electromagnetic plating attribute resistance reduction can reduce new attributes

New attribute debuffs are outside the scope of status abnormality resistance such as tenacity and belief, and currently cannot be prevented except in G mode

New attribute debuffs in order of severity: Wind > Earth > Darkness > Water

dark attribute feature is continuous damage + effect that suppresses the amount of SP increase of the opponent for the duration of the effect. The former’s continuous damage is small and does not have a big impact on the battle, so the latter’s effect of suppressing the increase in SP should be considered as the main effect. As explained above, this effect, which can interfere with the SP gauge, currently has no countermeasures other than G mode to prevent it, and it delays AS activation against opponents who use AS multiple times, such as Cherubim Core + Tistar, so it is strong from that point of view. However, it does not directly reduce the opponent’s SP gauge, so if the opponent’s SP gauge reaches MAX, it cannot prevent AS activation, so it is a weak effect of the new attribute added this time. Therefore, it is easy to demonstrate its strengths when combined with skill effects such as Tifas that directly reduce the SP gauge.

Finally

This was an introduction to the recently added attributes!

I will continue to post, so please refer to it!

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