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- Updated date: 2025.06.21 Published date: 2025.06.21 Written by: ironsaga-matome Sponsored link It's been a long time. I am the poster. Today I'm going
This content is being translated. Please check back shortly.
Updated date: 2025.06.21 Published date: 2025.06.21 Written by: ironsaga-matome
Sponsored link
It’s been a long time. I am the poster.
Today I’m going to write about the boss challenge strategy: M HERO Spark!
So, let’s get on with it.
If this article was a good way to kill time for you, nothing would make me happier.
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Boss Challenge Strategy: M HERO Spark
Basic information
Physical strength: approximately 100 million
Boarding pilot: Mob
Feature: Nullifies most status abnormalities
Probability of being knocked down reduced by 100%
100% chance to counter throw technique
When receiving damage, reloads own aircraft’s magazine by 15% and aircraft behavior for 1 second. Minimum activation interval: 2 seconds
When entering battle, immediately use the super special move “Spark Spiral Kick”
Use the super special move “Final Spark Art” once every 20 seconds
Hidden equipment: anti-blast armor
Notes
~Pikachu + Kamen Rider~ Leaving aside the appearance and technique effects, the electromagnetic machine that requires paralysis countermeasures is one of the most difficult boss challenges, and in addition, the frame effect also inflicts paralysis that ignores resistance, so if you have a tank role that attracts attacks after taking countermeasures against paralysis, you need to have a separate means of removing paralysis.
When this unit receives damage, the hit detection of attacks is completely lost for 2 seconds, making it difficult for its HP to decrease, and it also removes its own paralysis, so it is usually a useful pet.Since Scorpius’ resistance cannot be inhibited by paralysis, it is necessary to hinder its movements with confusion such as Luxuria.
One of the reasons why it is so difficult is that it enters a 90-second reinforcement mode 30 seconds after the start of the battle, so from the middle of the boss challenge onwards, you have to fight against the enemy in reinforcement mode until the end.
To make matters worse, the usually reliable HP reduction effects of Bahamut and Gyokuryu can be reversed and temporarily increase the boss’s HP, so you may want to consider removing them from the second battle onwards.
How to defeat
What is needed is countermeasures against paralysis, buff removal, CT destruction, a method to stop movement, recovery and damage reduction.
To counter paralysis, it is recommended to load up on earth chains and use breath armor for tank roles that attract attacks to remove paralysis.
When removing buffs, you need to improve the clarity and beauty! Use to erase the defense UP of anti-explosion armor.
CT destruction uses the usual destruction hammer, dark metal, and joint destruction to prevent strong actions from being fired.
Examples of ways to stop movement include pets: Luxuria and Lilith’s confusion, Onikiri’s fear, Saiten and Shakuyaku’s Shakuyaku, etc. In addition, the blow-off effect of the auxiliary part: Haten Drill is one of the few bosses that is resistant to a status abnormality that cannot be neutralized, so it works effectively as a means of interference.
For recovery, use Sayaka Yumi as the main, but if that’s not enough, use Ai, Yuma, and Awakening Edith in combination, and use phase transition devices and impact countermeasures to reduce damage.
About the role of organization, etc.
Vanguard attacker
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Pilot: Awakening Linda, Spike
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Units: Takemi Rai, Kagudo, Loki, Eternal Prime, Stigma Hound, Silver Falcon, M HERO-Spark
Middle/Rear Attacker
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Pilot: Awakening Sharo, Nikola, Awakening Elaine, Awakening Meimi Igarashi, Spike
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Unit: Echo Vasa, Iron Armored Dragon SAGA! ! ! , Baal RH, Growing Light, Tamamonomae, Weissritter Neu
Tank
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Pilot: Slokai, Awakened Judith, Shinohara Yuma, Awakened Hirotake, Awakened Yumi Sayaka, Nephthys
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