Mayuzumi
Shooting679
Melee679
Defense612
Reaction696
Adjutant
DefenseSupportDisruptionSpecial
Skill details
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Skill1AS Distributed Thinking Special
Hit-triggered skills, frame traits and part effects ignore the trigger type and halve their trigger interval. Lasts 12 seconds.
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Skill2 Fatal Song Tech
When a missile hits, nullifies the user's status ailments and reloads 20% of the magazine. Shortest trigger interval: 4 seconds.
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Skill3 Spirit Serpent Dance Defense
When a sub gun or sub-gun-type drone hits, reduces the cooldown of short Mech Defense Actions by 100% (including tank blast propulsion). Trigger interval: 3 seconds.
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Skill4 Secret Agency
When a main gun hits, the target has reduced status ailment resistance and takes 1.5x damage for 1.5 seconds. Shortest trigger interval: 4 seconds.
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