Twin-Barrel Attack Core
First and second weapon ATK +60%
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First and second weapon ATK +60%
Increases ATK of Normal, Explosive, Flame and Electromagnetic melee weapons by 9% (MAX:45%). / If the mech action with the longest cooldown has not been used for 5 seconds or more / Grants a special effect to self: / Mech action cooldown is shortened. / The longer that action goes unused, the greater the reduction. / The reduction is removed when that action is used
ATK of non-Normal-attribute weapons +45%
ATK of non-Normal-attribute weapons +15%. For each additional non-Normal weapon attribute equipped (Explosive, Freeze, Flame, Electromagnetic, Beam, Acid), ATK +15% more
All weapon ATK +50%, HP -10%
耐久値+7.2% (MAX:36%) / アクティブスキルを使用するたび10秒間、【曜蝕】の最終ダメージ+6% (MAX:30%) / 敵全体に防御無視の固定ビーム属性ダメージを与える / 0.5秒ごとにチャージ+1% / 目標敵に【曜蝕】を5層付与 / 100層到達時、防御無視の固定ビーム属性ダメージを与える / 自身が敵全体に防御無視の固定ビーム属性ダメージを与えるたび追加でチャージ+3% / チャージが100%に達した時 / すべてのチャージを消費し、アクティブスキルの使用回数を2回にリセット
Special weapon ATK +50%. When an enemy or ally activates an active skill, reloads special weapons by 50%
Extends Shield duration or reduces cooldown by 50%, stackable. HP +10%
HP +15%. When HP falls below 10%, immediately activates an available active skill
All weapon reload speed +16.66% (MAX:50%) / Weapon switch and action reaction speed +10% (MAX:+30%)
All weapon reload speed +16.66% (MAX:50%) / All weapon attack interval -16.66% (MAX:-50%)
Melee weapon ATK +25%. Activating an active skill makes the unit ram the target.
Shield duration +10% (MAX:+50%) / or cooldown -10% (MAX:-50%) / Aircraft-exclusive ability +4% (MAX:20%), stackable. / Reaction increases while moving. (+35)
All weapon reload speed +55%, HP -10%
All weapon ATK +8.33% (MAX:25%) / HP +8.33% (MAX:25%)
Stun and loss-of-control duration -75%, weapon switch and action reaction speed +50%
Activates on entering battle, reloading all unloaded weapons and mech actions by 50%. For each weapon and each mech action equipped, final damage dealt +2%
All weapon ATK +10% (MAX:50%) / Can attack simultaneously with identical weapons
Including main gun, secondary gun, missile, melee and special weapons, / for each weapon type equipped on the unit, / final damage dealt increases by 2% (MAX:6%).
ミサイル武器の攻撃力+9% (MAX:45%) / 18%の確率でミサイル攻撃時に弾倉を消費しない
HP +15%. Recovers 1.5% HP per second, non-stackable. Recovers 15% HP when an active skill is activated
HP +5% (MAX:25%) / Usable when the unit equips more than 2 Freeze-attribute weapons. / Once every 3 seconds, Freeze attacks apply a special effect to the target: / Mech action cooldown +3%, / stackable up to 4 times. / At 4 stacks, applies an additional special effect: / Using a mech action causes Freeze damage, / damage increases with part level. / Special and additional effects last until the end of battle
Burst and rapid-fire weapon ATK +10% (MAX:50%) / Burst and rapid-fire weapon magazine +1
主砲武器の攻撃力+35%
主砲武器の攻撃力+7% (MAX:35%) / 同名主砲武器2門による同時攻撃を行うことが可能
Melee ATK +9% (MAX:45%) / Mech action cooldown -18%
All weapon reload speed +25%
副砲武器の攻撃力+20%同名副砲武器2門による同時攻撃を行うことが可能
Weapon switch and action reaction speed +50%. Activates when an enemy uses an active skill, pilot all stats +50% for 5 seconds
Movement speed greatly reduced. ATK of non-melee weapons +45%
HP +15%. Activating an active skill lays a minefield.
All weapon reload speed +35%
全武器の攻撃力+13.33% (MAX:40%) / 第一武器の攻撃力+13.33% (MAX:40%)追加上昇
HP +30%. All-aura: damage taken -10%. Non-stackable
HP +35%. Activating an active skill makes the unit ram the target. Damage increases with part level.
Gain 45% SP at the start of battle. This effect cannot be negated. Flame weapon ATK +35%
First, second and third weapon ATK +55%
Missile weapon ATK +20%. Using an active skill launches 4 drone attackers.
Shotgun ATK +9% (MAX:45%) / 18% chance for shotgun weapons to fire repeatedly without consuming ammo. / Minimum trigger interval 1 second.
Recovers 25% HP when an active skill is activated
HP +25%. Gain 10% SP at the start of battle. Active skill uses +1
全武器の攻撃力+35%耐久値が1/3以下になると発動、機体行動のクールタイムを100%減少し、弾倉の100%をリロード同時にパイロットの全ステータス+300、10秒間有効
HP -2% (MAX:-10%) / Mech action cooldown -6% (MAX:-30%)
最大耐久値+6%(MAX:30%) / 受ける耐久値回復持続時間+6%(MAX:30%) / 7秒間隔に判定、耐久値が30%以下になる時、 耐久値を1%(MAX:10%)回復。
Secondary gun ATK +16.66% (MAX:50%) / Range and bullet speed of non-laser/beam secondary guns +16.66% (MAX:50%)
Rapid-fire weapon ATK +10% (MAX:50%) / All weapon attack interval -50%
Rapid-fire weapon ATK +30%, rapid-fire weapon magazine +1
耐久値+5% (MAX:+25%) / 1秒に1回判定、半径3マス以内の敵は 1秒の間、攻撃の与えるダメージが95% (MAX:75%)になる
Pilot all stats +250. Triggers once every 2 seconds, granting self a brief mobility boost and bullet evasion
First weapon ATK +65%
機体行動の装填速度が20%上昇 / 第一武器(右手に持っている武器)を切り替えると、5秒の間、攻撃は104% (MAX:120%)のダメージを与える / 重ねがけ可能
耐久値+25%、3秒ごとに紅蓮地雷を1個埋設破壊されると紅蓮地雷を散布。パーツレベルが上がるとダメージも上昇。分身はこの効果を発動しない。
Beam and Flame weapon ATK +10% (MAX:50%) / Beam and Flame attacks ignore 4% (MAX:20%) of the enemy pilot's defense stat.
Pilot all stats +100. Weapon switch and action reaction speed +10%
機体行動の装填速度が5.4% (MAX:27%)上昇 / 装填時間5秒以上の機体行動を使用する場合 自機は耐久値を40Pt (MAX:200Pt)消費し 次回の与える格闘ダメージの 最終ダメージ量を120Pt (MAX:600Pt)増加させる ※耐久不足の場合は発動しない
「中距離戦向け」機体を使用する場合に有効: / 機体行動のCT時間が10秒以上の機体行動対象 / 10秒以上の場合:CT時間が2秒短縮 / 20秒以上の場合:短縮時間が2倍 / 10秒以上のCT時間を持つ機体行動を使用すると、 / 機体行動の強制変更に対する耐性が大幅に上昇 / 10秒以上の場合:持続時間0.23秒 (MAX:1.2秒) / 20秒以上の場合:効果時間が2倍
耐久値+5% (MAX:+25%) / 戦闘に入ってから3分以内、5秒に1回発動 / 以下の効果をランダムで自機に与える(ゲッターシリーズと効果は共通) / 戦闘終了まで有効: / 攻撃力5%上昇(武器種枠) / 防御力5%上昇(武器種枠) / 機体行動CT時間2.5%短縮 / 弾倉装填速度5%増加 / 20秒ごとに / 機体行動装填 20% (MAX:100%) / 武器装填 20% (MAX:100%) / 回復バフ 3% (MAX:15%)
HP +5% (MAX:25%) / Adds a special effect to Acid attacks: / Extends the duration of Corrosion received by 15% (MAX:50%) for 2 seconds. / Trigger interval: 5 seconds
全武器の攻撃力+6% (MAX:30%) / 「長距離戦向け」機体が装備した場合、以下の効果を獲得する: / 機体行動の装填速度が16%上昇 / CT時間10秒以上の機体行動を使用すると、 / 3秒間与える最終ダメージが上昇 / └使用中の機体行動の「行動CT*1% (MAX:2.5%)」上昇
Beam, Electromagnetic and Freeze weapon ATK +35%, Paralysis and Freeze duration dealt +50%