Chaos Dance
1 pilotsUses the secret art "Chaotic Dance". Takes no damage while active. Higher skill level increases damage.
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全 522 skills / 112 shown
Pilots who share the same adjutant skill are grouped together with their icons and names. Tap a pilot name to see that pilot's details (stats and skills).
Uses the secret art "Chaotic Dance". Takes no damage while active. Higher skill level increases damage.
Enters Stealth for 3 seconds and simultaneously investigates the target. ◆After the investigation ends, when the user attacks the investigated target, deals 140% damage. (final damage +40%) Effective until the battle ends
Triggers on taking damage. Raises the ATK of all weapons by 1%. Usable count: 100
Melee attack final damage +32% / ◆On appearing, gains 7 sword energies / ◆Accumulates 1 sword energy per second / ◆On melee attacks / consumes sword energy to release 1 sword-energy wave / gains 1 stack of remaining sword energy / 600 Explosive melee damage / 0.3s stun 50, 2% collision proportional damage
Normal-attribute attacks ignore 55% of the enemy pilot's defense stat.
◆Normal/Explosive attribute attacks have a 28% chance to inflict an HP-reduction effect on the target. Lasts 3 seconds, shortest trigger interval: 3 seconds. Higher skill level increases the effect.
Once per 5 seconds, ATK and speed rise for a short time, but when the effect ends the user enters a Control Loss state. Higher skill level increases the effect amount
Drops a beast-nest bomb. Higher skill level increases the number of bombs
27% chance to ignore shield, defense, intercept, block and status effects, non-stackable.
On taking damage, ATK rises by 80% for a short time / Lasts 1 second
◆Once per 0.5 seconds, triggers on attack: for 2 seconds attacks deal 110% damage (stackable). 24% of the damage the user deals is transferred to the enemy with the lowest HP
Attacks enemies with an explosive-qi bullet. Higher skill level increases damage dealt
◆Usable only when using a humanoid mech. Charges at the target and unleashes a powerful slash over range 700 [resistance-piercing]: 3-second Stun 100, 3-second Control Cut. Higher skill level increases damage dealt
◆Fires at 4-frame intervals for 2.67 seconds. Fires a Flame-attribute barrage to attack enemies. Number of shots increases with skill level. After using the skill, applies a permanent effect to self: final damage dealt by Flame-attribute attacks +28%. The permanent effect cannot stack even if the skill is used multiple times
◆Once every 5 seconds, on melee attacks: additional damage plus mech action load reduction on the attack target. 15% proportional damage split in 90, mech action load -12%
Cancels the preparation time and immediately loads and fires all weapons. While the skill is active, raises the ATK of shotgun and single-shot weapons by 35%.
◆On Flame-attribute attacks, additional damage to the target every 0.3 seconds / 1800 Flame pure damage / 1s 6% burn, 30% defense break / Applies 10 stacks of 【Ember】to the target / ◆When 【Ember】reaches 100 stacks: 5000 Flame pure damage / 1s 6% burn / 【Ember】final damage coefficient +40%
15% chance not to consume ammo. Cannot stack with other ammo-saving effects.
applies a Slow effect with 100% chance. Reduces the Slow resistance of hit enemies by 25%.
For each pilot present on the battlefield, final damage dealt +2.5%.
Reload speed of all weapons +27%.
Final damage dealt +21% ◆Judged once per second: ◆When an enemy is within a 3-tile radius, 100% chance to shorten Mech Action CT by 5%. Higher skill level raises the trigger chance
Fires all weapons for 5 seconds. ◆While active, nullifies damage taken. Electromagnetic weapon ATK +50%
Deals 156% damage for 10 seconds (approx. final damage 56%) / Performs a slash on the attack target / 1-second Stun 100, 15% collision-proportional damage split in 30, 15% proportional damage split in 14 / (The slash damage increases with skill level) / Mech Action 60% Reload?, 2-second bullet evasion / ◆When using Sengamaru / after the slash, additionally uses "Gyubyu Ichiro-ryu Cross Slash" once / Gyubyu Ichiro-ryu Cross Slash (unverified, unimplemented) / Invincible and hitbox-less 1st weapon swap "Kagayaki Wheel" / Inflicts status ailments over a wide area (2000) / 1-second Freeze 200%, 3% proportional damage, 1-second Control Cut / Reduces the target's Mech Action by 10 frames, 3 times at 10-frame intervals / 1000 Freeze mixed damage x8 (resonance disabled) / 0.5-second Stun 40, 0-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / Invincible and hitbox-less Eye of the Typhoon / 2100 Freeze melee damage (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0.5-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / 1350 Freeze melee damage x13 (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / 2300 Freeze melee damage (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0.5-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / 1450 Freeze melee damage x10 (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / 2500 Freeze melee damage x5 (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0.5-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage / 1550 Freeze melee damage x6 (resonance disabled) / 0.5-second Stun 40, 1-second Freeze 100%, 0-second knockback, 0.5-second Knockdown 9900%, 3% collision-proportional damage, 3% proportional damage
The lower the HP, the greater the final damage. Maximum 50%. This effect does not stack.
On Normal or Explosive attribute main gun attacks, 33% chance to knock down the target and deal additional damage. / 3% collision proportional damage split in 3
◆For 0.1 seconds after a melee attack hits: if the attack target takes a Beam or Electromagnetic attribute attack, deals 5% proportional damage to the target ◆If both "Beam and Electromagnetic" are applied, the damage is doubled. Can trigger once per 3 seconds
For each additional pilot targeting the same enemy, final damage dealt +14%. Stackable.
Throws 4 special shuriken. Damage increases with skill level.
Final damage dealt by Freeze-attribute attacks +35% ◆When a Freeze-attribute attack hits, if the target has "Summer Trance", 20% chance to inflict Extreme Cold
Attacks by rapid-firing knives at high speed. ATK +50% for 3 seconds
Triggers when using a Mech Action other than the specified type. The user's ATK +50% for a short time and reloads 20% of the magazine.