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Adjutant skill listADJUTANT SKILLS

全 522 skills

Pilots who share the same adjutant skill are grouped together with their icons and names. Tap a pilot name to see that pilot's details (stats and skills).

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Attack

1 Million Subscribers

1 pilots

Final damage dealt increases randomly by 1%-48% / The number of registrants grows daily, also raising ATK by 2% (up to 200%) / ATK rises according to the number of days elapsed since 2025/07/29 9:00

Attack

X Slash

1 pilots

When a melee attack hits, deals damage equal to 30% of the target's current HP and knocks them down. Trigger interval: 9 seconds.

Attack

Apple

1 pilots

Deals 600 pure Normal damage x10 to the attack target [resistance penetration], 0.5s stun 100, 0.5s Slow 100, 0.5s knockdown 100%, 3% collision proportional damage, 3% proportional damage, 0.5s control cut. Damage increases with skill level

Attack

Twisted Feast

1 pilots

Grants a mech action that / puts the target in a fallen state for 3 seconds / 500 Corrosion mixed damage x25 / 1s Corrosion 480. ◆Each time damage is dealt, / gains a Hell Barrier equal to 10% of own max HP

Attack

What Must Be Done

1 pilots

Electromagnetic and Beam attribute attacks have a 35% chance to ignore enemy pilots' Defense stat.

Attack

Invalidation

1 pilots

Normal-attribute main guns and secondary guns attack ignoring defense skills and status ailment resistance. Lasts 7 seconds. Effective uses: 1

Attack

Eagle Eye

1 pilots

Extends main gun and secondary gun range by 50%. The farther from the target, the higher the final damage. Maximum: 28%. Non-stackable.

Attack

Crash

1 pilots

Final damage dealt to targets that become knocked down +60%.

Attack

Crash Sword

1 pilots

Final damage dealt +21% ◆Once per 3 seconds, melee attacks deal 3 extra hits and inflict a 0.5-second Control Cut effect

Attack

Psychic Conveyor

1 pilots

Triggers on taking damage: swaps positions with the target and inflicts a Vibration effect on nearby enemies. Shortest trigger interval: 3.2 seconds. Cannot be stacked with Absolute Evasion effects.

Attack

Surprise Delivery

1 pilots

Final damage dealt +30% / ◆Every second / gains 1 "Passenger Doll" / ◆Every 0.1 seconds on attack / sends 1 "Passenger Doll" to the target location / self-destructing to deal area damage / (damage increases with level up). / Random from the following 4 types? 3 HITs / Damage is Lv1: 2000 to max 4530? / Beam pure damage / 1s stun 100, 1s loss of control 100, 3% collision proportional damage, 3% proportional damage / Normal pure damage / 0.3s loss of control 50, 300% defense break, 3% collision proportional damage, 3% proportional damage / Flame pure damage / 0.3s loss of control 50, 1s 6% burn, 3% collision proportional damage, 3% proportional damage / Freeze pure damage / 0.3s loss of control 50, 1s freeze 100%, 3% collision proportional damage, 3% proportional damage

Attack

Shock Shell

1 pilots

Final damage dealt +21%. ◆Once every 5 seconds, fires 1 shock bullet: 600 Explosive mixed damage, 3s stun 100, 1.5s Slow 300, 5s 30% ATK reduction, 6% proportional damage split in 3, 6% collision proportional damage split in 3, 1s control cut

Attack

Synchro Attack

1 pilots

◆Once per 2 seconds, when attacking an enemy within a 3-tile radius (distance 500), Marco performs an extra attack. └Higher skill level increases damage dealt

Attack

Justice Ray

2 pilots

Releases an energy wave combining all allies' power. The higher the level and the more participants, the greater the damage.

Attack

Sniper II

1 pilots

◆When no enemy is within a 2-tile (distance 300) radius, final damage dealt +32%.

Attack

Slow Starter

1 pilots

Triggers 10 seconds after battle start. ATK +50% for 15 seconds.

Attack

Da Da Da

1 pilots

The more rounds that can be loaded in the magazine, the higher the weapon's ATK. +2% per round.

Attack

Techno Eyes

1 pilots

Summons "Techno Eyes" drones that circle the unit for all allies. Up to 7 can be summoned at once. Damage dealt increases with skill level.

Attack

Death Spiral

1 pilots

Continuously attacks enemies with drill blades. Damage increases with skill level. / The drills depend on the melee stat / 4 shots last 4 seconds; if they connect well they land about 60 hits, but if they miss the hit count is disappointing

Attack

Devouring Mechanism

1 pilots

◆For 7 seconds, triggers once every 0.5 seconds: reduces the attack target's max HP by 3% and restores own HP by 5%. The max HP reduction is a minimum of 300 Pt; if the target's max HP is 300 Pt or less, that target is destroyed

Attack

Dogfight

1 pilots

When the user's speed is higher than the target's, final damage dealt +28%. When using an aircraft, movement speed and turning speed +28%

Attack

Vacuum

1 pilots

Creates a small vacuum space that sucks in nearby enemies. Higher skill level increases damage. / Up to 15-HIT Electromagnetic damage / Control Loss, 1-second Paralysis / Damage depends on the Shooting stat

Attack

Bartender

1 pilots

Final damage dealt +6% for each type of weapon attribute equipped on the mech (Normal, Explosive, Freeze, Flame, Electromagnetic, Beam, Acid)

Attack

Big Surprise

1 pilots

Lays 1 large mine. Damage increases with skill level. / Damage depends only on skill level, and only final damage bonuses apply / 10% proportional damage, 1.8s burn damage 10%, 1.1s stun

Attack

Bloodlust

1 pilots

For each additional enemy below 50% HP, final damage dealt +16%.

Attack

Mach Special

1 pilots

Uses the Mech Action "Mach Special". Higher skill level increases damage

Attack

Meiou Awakening

1 pilots

Immediately uses the mech's strongest action. ◆For 3 seconds, final damage dealt +21%

Attack

Lightning Shoot

1 pilots

Moves at high speed and fires continuously with the first and second weapons. For 3 seconds while using Lightning Shoot, ATK/DEF +50% and status ailment immunity.

Attack

Lightning Surge

1 pilots

Generates Lightning Surge 4 times over 10 seconds. Inflicts Paralysis on enemies within range. Higher skill level increases damage dealt

Attack

Lion Reine

1 pilots

Targets self: ATK +40% ◆Attacks have a 24% chance to deal 170% damage

Attack

Wild

1 pilots

On taking damage, teleports to the enemy and applies a special effect to self: after the next attack, ATK is raised for a short time. Shortest trigger interval: 5 seconds

Attack

Veteran

1 pilots

Including main gun, secondary gun, missile, melee and special weapons, for each weapon type equipped on the unit, final damage dealt increases by 6%.

Attack

Single-Minded Devotion

1 pilots

ATK +45% if no damage is taken for 1 second.

Attack

Comeback Shot

1 pilots

Fires a giant bomb that blows enemies away. Damage increases with skill level.

Attack

Indomitable Demon Leader!

1 pilots

Increases the final damage dealt by all allies according to own HP. The lower own HP, the greater the increase. Up to 20%