Aircraft strategy: Mazinkaiser SAGA

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- It's been a long time Hello. I am the poster. Sorry for not posting as often as I've been busy lately. The real one is over and it's no good at all So
This content is being translated. Please check back shortly.

It’s been a long time
Hello. I am the poster.
Sorry for not posting as often as I’ve been busy lately.
The real one is over and it’s no good at all
So, let’s get on with it.
I would be more than happy if this article was a good way to kill time for you.
aircraft strategy: Mazinkaiser SAGA

Basic information
Affiliated faction: Collaboration (Faction technology: Dimensional technology)
Development: unknown
Basic status
Durability: 8200 Weight:??? Size:??? Speed:???
Frame characteristics: Superalloy NZ Armor α + Majin Power II
Now let’s take a look at the frame effect! !
frame effect
Frame 1: Super Alloy NZ Armor α
- “Durability +2000. Damage received -35%”
Frame 2: Majin Power II
- “Nullifies damage that is less than 4% of maximum durability. Every time it is nullified 50 times, the effect is halved. The lowest effect is to negate damage that is less than 1%. Activates when SP is full, final damage dealt +30%, loading speed of aircraft actions and switching speed of weapons and actions +20%, valid until the end of the battle.”
After all, the point is that Majin Power has been strengthened.
It’s especially nice to be able to nullify damage that is less than 1%! It will negate a certain percentage of damage.Next, I’d like to look at the performance of various weapons, but it’s just a list of data, so if you’re not interested, feel free to skip it.
Weapon equipment
| Weapon type | Weapon name | power/number of bullets | Attribute rank | Weapon Content |
|---|---|---|---|---|
| single-shot fighting | Turbo Smasher Punch | 3501 shot/6.0 Sec | Normal attribute rank 5 | Fire your arm and hit the enemy. Up to 5 hits per shot. Collision rate damage around 1% per hit 1 |
| single-shot fighting | Turbo Smasher Punch | 3501 shot/6.0 Sec | Normal attribute rank 5 | A weapon with the same name and performance as the above weapon, but cannot be fired at the same time due to its double attack type effect. |
| shot gun | Rust Tornado | 10045 shots/8.0 Sec | Acid Attribute Rank 5 | Fires an acid tornado. Inflicts 25 damage of corrosion on a single shot. The number of hits of the corrosion effect depends on the number of hits of the tornado |
| main gun | Photon force beam | 30010 shots/10.0 Sec | Beam Attribute Rank 5 | Fires a powerful beam from the eyes. |
| main gun | Fire Blaster | 27515 shots/12.0 Sec | Flame Attribute Rank 5 | Fires a powerful heat ray from the chest. Invincible during motion. Gives a single 0.22% combustion effect. Burning effect is 94 hits with full heat ray hit. There is a cut-in. |
| explosive missile | Gigas Missile | 4803/9.0 Sec | Explosive attribute rank 5 | Fires a missile while charging at the enemy. Invincible during motion. |
| Sword-type fighting | Shoulder slicer | Normal attribute rank 4 | 1st melee weapon. If you strengthen this weapon with bullets or skills, the aircraft’s behavior will be corrected. | |
| Sword-type fighting | Shoulder slicer | Normal attribute rank 4 | Second sword-type melee weapon. | |
| Sword-type fighting | Kaiser Blade | Normal attribute rank 5 | Third sword-type fighting weapon. Honestly, it doesn’t make much sense in terms of performance. It is essentially a flavor armament. | |
| Fist-type fighting | Kaiser Knuckle | Normal attribute rank 5 | is a rank 5 fist-type melee weapon, which satisfies the activation conditions for the energy-absorbing claw and Super Tekken effects. | |
| Fist-type fighting | Kaiser Knuckle | Normal attribute rank 5 | Second fist-type melee weapon. This is also a flavor weapon in terms of performance. |
Exclusive ability
| Action name | cool time | Basic damage | percentage damage | Special notes |
|---|---|---|---|---|
| Turbo Smasher Punch | 12.0Sec | 300 (normal fighting)
+ 3504 (normal fighting) |
1% Front and rear collision ratio damage4 | Throwing technique with effective throw counterSimultaneously fire two weapons with the same name at the finish |
| Kaiser Knuckle | 2.0Sec | 3002 (normal fighting)
+ 3504 (normal fighting) |
1.5% Front and rear collision ratio damage4 | |
| Shoulder slicer | 7.0Sec | 3502 (normal fighting)
+ 3504 (normal fighting) + 350*2 (Normal fighting) |
motion 1st stage is invincible
No judgment on second motion |
|
| Block L3 | 3.0Sec | Short defensive behavior treatment | ||
| Side avoidance L1 | 3.0Sec | Short defensive action handling | ||
| Kaiser Blade | 16.0Sec | 10003 (normal fighting) | 7% Front and rear collision ratio damage6 | Invincible during motionSimultaneously fire photon power beam, Lust Tornado, and Gigas missile at the finish |
| Kaiser Nova | 21.0Sec | 6003 (normal fighting)
+ 6003 (normal fighting) + 600 (normal fighting) + 6004 (beam special) + 6005 (beam special) |
4% Front and rear collision ratio damage3
+ Collision rate damage around 4%3 1% percentage damage152 |
Invincible during motion
The single-shot 600 damage part is a throwing technique that has no counter effect. |
| Final Kaiser Blade | 26.0Sec | 10002 (normal fighting)
+ 6009 (explosion special) + 1200 (explosion special) |
3.5% front and back collision ratio damage 6 + 2.9% ratio damage 6
1% percentage damage 37 |
Invincible during motion
Throwing technique with invalid throw counter |
1 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values in this article are measured values for “trial” and may vary in actual combat. Can be reduced with normal attribute resistance and defense buffs.
2Damage whose actual value changes depending on the durability value of the target. Can only be reduced with final defense correction.
release priority
Machine action release ≧ Frame release ≧ New weapon type release > Armor reinforcement
Changes in super modification
durability value enhanced (7700→8200)
Enhanced frame effect (Magin Power → Majin Power II)
Aircraft action release (exclusive ability): Kaiser Nova
Recommended Marina formation No1

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | Bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Active Metal Core | Super Tekken | Super Alloy Σ Shoulder armor | Strong energy reactive armor | Universal Armor | Iron Shell | Defense Adjutant “Provocation” |
| Resonant Armor | sloped armor |
explanation
A tank build that carries Awakened Karol, who has a conditional but stable final damage reduction effect after the durability value has been reduced, and a skill that once becomes immune to damage at 20% durability and can avoid instant death. By taunting, you can raise the line below 1 and draw a target to shoulder the burden on your allies. It’s solid as it is, but it will become even more solid by supporting Hellya, Awakened Edith, and Adjutant Ai in the same formation. Additionally, by combining the armor and paint with resonant armor and sloped armor, it is possible to give the opponent a resonant effect, although the strength is somewhat reduced.
Recommended Marina formation No2

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Active Metal Core | Strong energy absorption bullet | Super Alloy Σ Shoulder Armor | Resonant Armor | sloped armor | Iron Shell | Defense Adjutant “Provocation” |
| Emergency separation device |
explanation
This has a condition that reduces the final damage, but in return you can get high attribute defense and the ability to support allies. In particular, Passive Skill 3 “Radiant Chivalry” can be used in conjunction with Bekasuat to frequently perform self-recovery and defense buffs, which boasts high durability. By adopting the adjutant “Provocation”, this will expand the activation range of the Nullification Frame, and will serve as a decoy until Bekasuato unleashes its full potential.
Aircraft Operation (Arena)
The biggest feature is the newly added damage nullification effect of less than n%. This is permanently activated after the damage is reduced to nullify less than 1% of the damage, so by using it in conjunction with the final damage reduction effect, you can nullify the damage of a single shot of 1%. In addition, by uniformly increasing the defense multiplier and durability value, the range in which damage other than percentage damage can be nullified will expand. This can be used to function as a tank.
Aircraft operation (PvE)


| Core | Bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Super Tekken | High strength arm | Hard Shell | White tiger crest | Ain | Attack Deputy “Perfectionist” |
explanation
In PvE, the final damage increase effect of the frame effect, support for Super Tekken, and high firepower make it possible to play a firepower role.
Since they fight in close proximity, there is a greater risk of being hit by firepower than in the rear firepower role, so it would be a good idea to support them with something like Grace S to stabilize them.
Aircraft Operation (Dimension War)

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Energy Absorption Claw | Suspension system | Hard shell | volatile metal painting | Iron Shell | Technical Deputy “Martial Emperor” |
| Strong energy absorption bullet | sloped armor | Special deputy “pleasant criminal” |
explanation
It also demonstrates high annihilation power in dimensional operations. This is for annihilating small fry, so use the above PvE formation when fighting bosses.
Aircraft operation (regular pilot)

| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
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| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Energy Absorption Claw | suspension system | Hard shell | volatile metal painting | Iron Shell | Defense Adjutant “Kikaku Returnsho” |
| Strong energy absorption bullet | sloped armor |
explanation
Honestly, as of now, I can’t say that Kouji Kabuto, who is a regular pilot, is compatible with Mazinkaiser. I don’t know if it will come, but it would be safe to wait for Awakening to be implemented. If you still want to use it, the following configuration would be better.
Summary
That’s why! ! Introducing Mazinkaiser SAGA! ! !Before the super-modification, it was an attacker who forced the opponent to use a hard shell with its overwhelming single firepower, but after the super-modification, it has transformed into a tank that boasts extremely high strength due to its unique frame that essentially nullifies damage. Of course, he also has a high PvE aptitude due to his Super Tekken aptitude and final damage increase frame, so it can be said that he is an excellent student who excels in offense and defense.
This article also includes a new aptitude for Dimension Wars.
If you have any opinions, please leave them in the question box below! ! ! !
https://peing.net/ja/ironsaga_topISAURLZ933Z
Well then!
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