
It’s been a long time
It’s been a long time. I am the poster.
How are you all doing? It’s almost the 4th anniversary, but do you have any memorable aircraft or stories? ?
My fondest memory is when Thor’s super-modification came, and I was able to assemble a relatively strong configuration at the time and get my first ACE.
So, let’s get on with it.
I would be more than happy if this article was a good way to kill time for you.
Aircraft Strategy: Solar Aquarion
Basic information
Affiliated faction: Collaboration (dimensional technology)
Development: unknown
Basic status
Durability: 7600 Weight:??? Size:??? Speed:???
Frame characteristics: Aquarion + Solar form
Aircraft Strategy: Solar Aquarion Modified
Basic information
Affiliated faction: Collaboration (dimensional technology)
Development: unknown
Basic status
Durability: 8000 Weight:??? Size:??? Speed:???
Frame characteristics: Aquarion + Solar form
It seems like it’s one of the strongest class machines ever and has an invincible state, so it looks like it’ll be usable for a long time!
Now let’s take a look at the frame effect! !
frame effect
Frame 1: Aquarion
- “Reduces melee damage received by 30%. Recovers durability by 1.5% every second. Cannot be stacked with other recovery per second effects”
Frame 2: Solar form
- “Beam, flame, and explosion attribute attacks ignore enemy pilot’s defense status by 30%. Beam, flame, and explosion damage dealt is increased by 30%. Beam, flame, and explosion damage received is reduced by 30%.”
The! It’s a frame that feels like a durable aircraft.
In particular, thanks to the frame that recovers every second, it’s good to be able to fight solidly even when the aircraft loaded with love explodes.
Next, I’d like to look at the performance of various weapons, but it’s just a list of data, so if you’re not interested, feel free to skip it.
Weapon equipment
| Weapon type | Weapon name | attribute rank | power/number of bullets | Weapon Content |
|---|---|---|---|---|
| Fist-type fighting | Solar Fist | Explosive attribute rank 5 | If you enhance this weapon with skills or parts, the damage from melee actions will be corrected. Compatible with Super Tekken as it is a rank 5 fist type fighting weapon. | |
| Fist-type fighting | Solar Fist | Explosive attribute rank 5 | If you enhance this weapon with skills or parts, the damage from melee actions will be corrected. Compatible with Super Tekken as it is a rank 5 fist type fighting weapon. | |
| explosive secondary gun | beam gun | Beam Attribute Rank 4 | Basic damage 300 Number of loads 10 shots / Reload time 8.0 seconds | Fires two beam cannons at the same time while repeatedly moving left and right. Invincible during motion |
| explosion secondary gun | beam gun | Beam Attribute Rank 4 | Basic damage 300 Number of loads 10 shots / Reload time 8.0 seconds | Fires two beam cannons at the same time while repeatedly moving left and right. Invincible |
| Special Weapon | Fire Fist | Flame Attribute Rank 5 | Basic damage 400 5 shots/reload 8.0 seconds | hits the front and creates a shockwave of flame attribute. Invincible during motion. Adds 0.176%54 combustion. |
| Sword-type fighting | Sun Sword | Explosive attribute rank 5 | Since it is a sword-type fighting weapon, it satisfies the activation conditions for skills that are compatible with some sword-type fighting weapons. Also, the activation condition for these skills is that you have a sword-type melee weapon, so the skills can be activated even when a sword is not used. Also, since it is not the first weapon, it is not compatible with charge blades. |
Exclusive ability
| Action type | cool time | Action details |
|---|---|---|
| Combo – Fighting | 3 seconds | has a very low usage priority and is almost never used in normal play. Basic damage Explosive fighting 2502+450 |
| Defense – Block L3 | 3 seconds | Block enemy attacks from the front. Treated as a “short defensive action”. |
| Evasion – Side Avoidance L1 | 3 seconds | Perform evasive action sideways. Treated as a “short aircraft defense action.” |
| Working – Fast Dash | 3 seconds | Move forward at high speed. |
| Special Move – Solar Fist | 6 seconds | Hit the enemy 5 times in a row. Basic damage Explosive fighting 3005 4-5% collision rate per hit1 +0.132%33 combustion added |
| Counterattack Technique – Sun Sword | 9 seconds | Sun Sword. Basic damage Explosive fighting 4002+800 The first two shots have a collision rate of around 4% per hit, and the last one has a collision rate of 7-8%2 Full hit gives 0.132%89 combustion |
| Special Move – Mugen Fist | 10 seconds | Extend your arm and punch the enemy. Although it is treated as a throwing technique, it nullifies the throw counter. The number of hits may be unstable. Basic damage Explosive fighting 20012 1% damage per hit 2 1% damage only for the last explosion part 5 |
| Super Special Move – Infinite Crossing Fist | 15 seconds | Stretch out both arms and punch the enemy. The base damage is higher than Mugen Fist, and since it is a super special move, you can get more compensation with Super Tekken. Basic damage Explosive fighting 27012 1% damage per hit 1% damage only for the last explosion part5 |
| Super Special Move – Super 3D Mugen Fist (Solar Aquarion/Kai only) | 20 seconds | Mow down with the extended sword, strike with the infinite fist, fire the bow and arrow, and generate an energy field from them. Basic damage Normal melee 5004+ Explosive melee 3006+ Beam missile 6008+ Beam special 6008 Does the bow part incur irregular beam attribute additional damage when hit directly? Sword part 1% ratio 6 Fist part 1% ratio 6 Bow and arrow part 1% front and back collision ratio 11 Energy field part 1% ratio 24 |
1 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values in this article are measured values for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance. 2 Deals a certain percentage of normal attribute damage based on the opponent’s maximum durability. It can be reduced only with the final damage reduction correction, ignoring defense status and various resistances.
release priority
Aircraft action release > Frame release ≧ Armor reinforcement > New weapon type release
Changes in super modification
Durability value increased by 400 (7600→8000)
Addition of aircraft behavior
・Super special move: Super 3D infinite fist
Recommended Marina formation
| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
| Core | Bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Bearing | Strong energy absorption bullet | Emergency Separation Device | Hard shell | sloped armor | Iron Shell | Special Adjutant “Fudou Myojozan” |
| Super Tekken | suspension system | Electroplated Armored Mod | Quantization coat | GM01 | Defense Adjutant “Kikaku Returnsho” | |
| High Energy Reactive Armor | All-purpose coat | Kamikakushi |
About operation with low convexity
Aquarion’s main strength is interfering with Infinite Fist and Infinite Crossing Fist, and to put it in an extreme way, Aquarion will have everything required when the 6-convex aircraft action is released. Therefore, if you have at least two of them, they will be sufficient to act as a hindrance. However, be sure to use parts and skills that increase the speed of switching the aircraft’s behavior, such as bearings to turn the invincible motion, and countermeasures against abnormal conditions.
| Core | bullet | Auxiliary | Armored | painting | PET | Deputy candidate |
|---|---|---|---|---|---|---|
explanation
The pilot chose the Moirai, which has high survivability due to its stealth.
The core is a bearing that allows the invincible motion to turn quickly and also as a countermeasure against dizziness.
For bullets, use Super Tekken if you want to increase firepower, or use strong energy absorbing bullets if you want to increase survivability and specialize in sabotage.
For auxiliary parts, choose either an emergency separation device or a suspension device depending on your lieutenant. (Fudo Nyozan is an emergency separation device, and the return light is a suspension device)
Choose armor, paint, and pets from the following combinations.
Hard shell + sloped armor + iron shell or kamikakushi
Electroplated Armor + Quantization Coat + GM01 or Kamikakushi
High energy reactive armor + all-purpose coat + GM01 or KamikakushiAdjutants are selected in combination with the auxiliary parts mentioned above.
Aircraft operation
Its biggest features are its two throwing techniques that are immune to throw counters: Infinite Fist and Infinite Crossing Fist. This allows you to throw an invincible opponent from a distance and force them down, creating a big opening. Also, there are many invincible motions and survival performance is good. Therefore, it is relatively compatible with the current environment where it can withstand super firepower with invincibility.
However, since there is no counterattack technique, if you do not take at least measures against dizziness, you will be hit one-sidedly with dizziness.
6/2 Added for adjustment A major change is that Sun Sword has become a counterattack technique. As a result, even if he receives Hresvelg’s Repulsion Rampage while standing, he can overcome most of them with the invincibility of the Sun Sword, improving his survivability.
Furthermore, by adding bullet destruction effects to the 3D Mugen Fist, it is now possible to protect allies from the secondary guns of the aforementioned Repulsion Rampage, and can also destroy installed objects such as Merlin’s Fairy Feather. .
It can be said that by adding the above two points to the original interference ability of Mugen Fist, it has become an even more reliable machine.
5/23 adjustment details
Changed the motion of the beam cannon to fire two guns at the same time while repeatedly moving left and right, which also increases accuracy.
Beam cannon reload time is doubled and base damage is also doubled.
The base damage per hit of Infinite Crossing Fists has been increased from 200 to 270 (1.35x)
The number of hits for the super 3D infinite energy field part has been increased from 5 to 8, and the base damage has been changed from 800 to 600.
5×800=4000 → 8×600=4800 (1.2 times)
6/2 adjustment details
Sun Sword changed from special move to counterattack move
Increased total damage of Super 3D Infinite Fist (damage to fist and bow and arrow parts)
Expanding the range of the bow and arrow part of Super 3D Infinite Fist
Added bullet destruction effect to the sword slashing part and energy field part of Super 3D Mugen Fist
Various numbers are reflected in this article
Summary
That’s why! ! Introducing Solar Aquarion! ! !
Personally, I think it has exceptional performance compared to previous collaboration machines in that it can be used even from the minimum convex 6! !
Even beginners may be able to pull just one machine and use it!
Well then!