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Today we are going to walk through Getter Emperor’s aircraft! !
Let’s do our best today too! !
If this article was a good way to kill time for you, nothing would make me happier.
Aircraft Strategy: Getter Emperor
Aircraft Description
The super-huge, strongest, and last Getter Robo, shrouded in mystery.
It is composed of three giant battleship-type get machines combined, and the energy released at the moment of combination is as powerful as the universe exploding. And that blow easily wipes out any race or civilization.
Future humanity, together with the Getter fleet, is attempting to transcend time and space and conquer the universe. But… Was it because the Getter Line chose humanity that the Getter Emperor was born at the end of space-time, or did the Getter Emperor who exists beyond space-time caused the Getter Line to choose humanity?
It will probably never be possible to know the answer to that question.
Basic information
Affiliated faction: Unknown (Faction technology: Dimensional technology)
Development: Unknown
Aircraft classification: Humanoid mecha (BM), SSS, medium-range combat, collaboration aircraft
Basic status
Durability: 10000 Weight: ??? Size: ??? Speed: ???
frame characteristics
Ultimate Emperor + Extreme Point of Evolution
Let’s take a look at the frame effect! !
frame effect
Frame: Ultimate Emperor
Reduces final damage received by 40%. The damage dealt to all enemies against Getter Emperor is reduced to 40%, and they receive a certain amount of recoil damage (no fatal damage). Also, there is a 40% chance that you will not be able to deal damage. After appearing, it reduces the durability of all enemies by 10%, reduces the final damage dealt by 10%, and increases the final damage received by 10. When all enemies use a machine action, there is a chance of failure by (machine action reloading speed)%. When attacking, inflicts damage equal to 0.6% of your maximum durability (this effect does not cause fatal damage. Activation interval 0.1 seconds)
Frame: The pinnacle of evolution
The final damage dealt byitself increases by an amount equivalent to 0.7% of its maximum durability. When attacked every 3.5 seconds, activates a counterattack (changes to “Emperor Tomahawk Strike” every 3 times) and recovers 10% durability. Judgment is performed on the enemy every 1 second, failure rate is (20 + 30 x loss durability rate)%, and enemies who fail the judgment will receive damage equal to 4% of their maximum durability. (This effect does not cause fatal damage). Gain 1 random buff every 3 seconds for 2 minutes. After 2 minutes, the damage dealt will be doubled.
Weapon Equipment
| Weapon type | Weapon name | Basic damage | Attribute rank |
| Fist-type fighting | Tekken | Normal attribute rank 5 | |
| Description 1st melee weapon. If you strengthen this weapon with skills or bullets, various actions will be corrected. The effects of Super Tekken and Energy Absorption Claws are activated. | |||
| Fist-type fighting | Tekken | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
| main gun | Getter Beam | 1200*10 / | Beam Attribute Rank 5 |
| Explanation During firing motion, there is no invincibility judgment When the beam body hits, 4% damage per hit Explosion is beam special 500 + 2% collision damage | |||
| Special weapon | Black Death Cannon | 1200*10 / 8.0 | Normal attribute rank 5 |
| Explanation During the firing motion, there is no invincibility judgment. Forcibly knocks down the target. When hit, gives 3% damage + 30% defense destruction | |||
| Nagara Fighting | Getter Tomahawk | Normal attribute rank 5 | |
| ExplanationNo noteworthy points | |||
Aircraft behavior
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Combo – Emperor Punch | Normal fighting 600*14 | Around 2% * Number of hits | 2.0 | |||||
| Normal fighting 650*3 | Around 2% * Number of hits | |||||||
| Note: Invincible during motion | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Counterattack Technique – Emperor Barrier | beam special 850*37 | 1%*Number of hits | Around 2% * Number of hits | (Special) 1 | 6.0 | |||
| Note: No invincibility judgment during motion (special) 1: Forcibly knock down the target | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Defense – Block L3 | 3.0 | |||||||
| Notes Treated as a short defensive action | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Evasion – Side avoidance L1 | 3.0 | |||||||
| Notes Treated as a short defensive action | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Operation – Rush | 3.0 | |||||||
| Notes Treated as short defensive action | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Special Move – Emperor Separation Attack | Normal special edition 1400*9 | 2%*Number of Hits | (Special) 1 | 8.0 | ||||
| beam special 1400*9 | 2%*Number of hits | |||||||
| Electromagnetic special equipment 1400*9 | 2%*Number of hits | |||||||
| Normal special equipment 1300*10 | 3%*Number of hits | |||||||
| Note: No invincibility during motion (special) 1: Gives forced knockdown to target and gives 30% defense destruction on hit | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Special Move – Extreme Getter Beam | beam special 2000*7 | 2%*Number of hits | (Special) 1 | 10.0 | ||||
| Notes During motion, create an explosion zone that deals invincible beam special weapon 1000 + 2% rate + 2% around collision rate damage (Special) 1: Gives a forced knockdown to the target and gives 30% defense destruction on hit | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | Special mention | CD | |||
| Super Special Move – Emperor Tomahawk Strike | Normal special edition 1300*10 | Around 3% * Number of hits | (Special) 1 | 15.0 | ||||
| Normal fighting 2000*1 | (Throw)1 | |||||||
| Normal fighting 1500*14 | 1%*Number of hits | Around 6% * Number of hits | (Take)1 | |||||
| Normal fighting 1600*23 | 1%*Number of hits | Around 6% * Number of hits | ||||||
| Note: No invincibility during motion (Special) 1: Forcibly knockdown enemies within range (Throw) 1: Throw counter invalidation (Martial) 1: Getter Beam, Black Death Cannon fire | ||||||||
| Type – Technique name | Basic | percentage | Collision rate | special mention | CD | |||
| Super Special Move – Extreme Stoner Sunshine | Normal special edition 1500*21 | 3% *Number of Hits | (Special) 1 | 20.0 | ||||
| Normal special equipment 1700*1 | 3% *Number of Hits | |||||||
| Normal special edition 1600*18~? | 3% *Number of Hits | |||||||
| Normal special edition 1800*23 | 3% *Number of Hits | |||||||
| Normal special edition 2000*? | 3% *Number of Hits | (special)2 | ||||||
| Normal special edition 2200*? | 3% *Number of Hits | |||||||
| Notes: No invincibility during motion (Special) 1: Continuously inflicts forced knockdown on enemies within range and grants permanent action cancellation resistance to self (Special) 2: Deals base damage 400*5 damage with Sharp Shoot effect. | ||||||||
*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.
*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values in this article are measured values for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.
modified
1st stage
New weapon type released: Black Death Cannon
Armored reinforcement 7083 → 8333
Frame Release: Ultimate Emperor
aircraft action release (exclusive ability): Polar Getter Beam, Emperor Tomahawk Strike
2nd stage
New weapon type released: Getter beam
armor reinforcement: 8333→10000
Frame Release: Ultimate Emperor + Extreme Point of Evolution
Aircraft action release (exclusive ability): Extreme Stoner Sunshine
Modification priority
1st stage
Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release
2nd stage
Aircraft action release > Frame release > Armor reinforcement > New weapon type release
Aircraft operation (PvP)
It does not have the firepower to blow away enemies with a single blow because it does not have the aptitude for elite calculation centers, but it has a moderately high firepower, high survivability, and a frame effect with high interference power, and has high overall power. In addition, the durability value, firepower reduction, and damage increase of frame effects overlap, so it is also suitable for forming multiple aircraft. Furthermore, the strongest technique has multiple Sharp Shoot judgments, so if you line up multiple units and use the strongest technique at the beginning, you can destroy fragile units as is, making it highly suitable for quick attacks.
is not the type that can overturn adversity with just one unit, but it is a powerful unit that becomes more advantageous the more you have.
Recommended organization No1
Recommended pilot: Awakening style Ryoma
| Core | Majin Acceleration System | |
| Bullet | Super Tomahawk | |
| Auxiliary | Shock countermeasure device | |
| Armored | Hard Shell | |
| painting | ①White tiger crest ②Gaia special painting | |
| PET | Pisces | |
| Adjutant | Free frame |
commentary
It doesn’t have any special synergy withRyoma, but since both have current top-class performance, simply combining the two is powerful. For the core, I would like to use the evolution core, but since this part is available in limited quantities, if you want to use it for something else, you can also use the Majin Acceleration System + Byakko Crest.
Recommended formation No2
Recommended pilot: Wataru Hoshibe
| Core | Majin Acceleration System | |
| Bullet | Super Tomahawk | |
| Auxiliary | Shock countermeasure device | |
| Armored | Hard Shell | |
| painting | Gaia special paint | |
| PET | Pisces | |
| Adjutant | Everyone’s support |
explanation
When building a fast-attack formation with multiplemachines lined up, Wataru Hoshibe, who can use the strongest technique at the beginning, is a candidate for adoption. In addition, when using the evolution core, it is OK to use Kenbe Shibarak instead of Wataru.
Aircraft operation (PvE)
Sincedurability reduction can overlap with Bahamut’s durability reduction, you can greatly reduce the enemy’s durability just by issuing it.
also comes with an effect that increases enemy damage taken, making it a great deal. Since these effects are activated when they appear, it is ideal to be destroyed immediately after they appear (so-called opening death role), but because of their high durability, they may be able to withstand a certain amount even without armor parts attached. Therefore, if it is difficult to kill him at the beginning, it is possible to use him as a tank.
Recommended organization
Recommended pilot: Awakening Slokai
| Core | phase transition protection device | |
| Bullet | Surpass bullet | |
| Auxiliary | Shock countermeasure device | |
| Armored | Hard Shell | |
| painting | Absorbent material | |
| PET | Nightingale | |
| Adjutant | Medical dog |
Finally
I didn’t think it would actually be implemented. It’s a game where both Mazinger ZERO and Getter Emperor are playable…
If you have any opinions, please feel free to use the question box below! ! ! !
https://peing.net/ja/ironsaga_topISAURLZ140ZISAURLZ141Z
In !