トップ攻略

Aircraft Strategy: Getter Emperor

Sponsored links

Hello~

I am the poster of

.

Today we are going to walk through Getter Emperor’s aircraft! !

Let’s do our best today too! !

If this article was a good way to kill time for you, nothing would make me happier.

Sponsored links

Aircraft Strategy: Getter Emperor

Aircraft Description

The super-huge, strongest, and last Getter Robo, shrouded in mystery.

It is composed of three giant battleship-type get machines combined, and the energy released at the moment of combination is as powerful as the universe exploding. And that blow easily wipes out any race or civilization.

Future humanity, together with the Getter fleet, is attempting to transcend time and space and conquer the universe. But… Was it because the Getter Line chose humanity that the Getter Emperor was born at the end of space-time, or did the Getter Emperor who exists beyond space-time caused the Getter Line to choose humanity?

It will probably never be possible to know the answer to that question.

Basic information

Affiliated faction: Unknown (Faction technology: Dimensional technology)

Development: Unknown

Aircraft classification: Humanoid mecha (BM), SSS, medium-range combat, collaboration aircraft

Basic status

Durability: 10000 Weight: ??? Size: ??? Speed: ???

frame characteristics

Ultimate Emperor + Extreme Point of Evolution

Let’s take a look at the frame effect! !

frame effect

Frame: Ultimate Emperor

Reduces final damage received by 40%. The damage dealt to all enemies against Getter Emperor is reduced to 40%, and they receive a certain amount of recoil damage (no fatal damage). Also, there is a 40% chance that you will not be able to deal damage. After appearing, it reduces the durability of all enemies by 10%, reduces the final damage dealt by 10%, and increases the final damage received by 10. When all enemies use a machine action, there is a chance of failure by (machine action reloading speed)%. When attacking, inflicts damage equal to 0.6% of your maximum durability (this effect does not cause fatal damage. Activation interval 0.1 seconds)

Frame: The pinnacle of evolution

The final damage dealt by

itself increases by an amount equivalent to 0.7% of its maximum durability. When attacked every 3.5 seconds, activates a counterattack (changes to “Emperor Tomahawk Strike” every 3 times) and recovers 10% durability. Judgment is performed on the enemy every 1 second, failure rate is (20 + 30 x loss durability rate)%, and enemies who fail the judgment will receive damage equal to 4% of their maximum durability. (This effect does not cause fatal damage). Gain 1 random buff every 3 seconds for 2 minutes. After 2 minutes, the damage dealt will be doubled.

Weapon Equipment

Weapon type Weapon name Basic damage Attribute rank
Fist-type fighting Tekken Normal attribute rank 5
Description 1st melee weapon. If you strengthen this weapon with skills or bullets, various actions will be corrected. The effects of Super Tekken and Energy Absorption Claws are activated.
Fist-type fighting Tekken Normal attribute rank 5
ExplanationNo noteworthy points
main gun Getter Beam 1200*10 / Beam Attribute Rank 5
Explanation During firing motion, there is no invincibility judgment When the beam body hits, 4% damage per hit Explosion is beam special 500 + 2% collision damage
Special weapon Black Death Cannon 1200*10 / 8.0 Normal attribute rank 5
Explanation During the firing motion, there is no invincibility judgment. Forcibly knocks down the target. When hit, gives 3% damage + 30% defense destruction
Nagara Fighting Getter Tomahawk Normal attribute rank 5
ExplanationNo noteworthy points

Aircraft behavior

Type – Technique name Basic percentage Collision rate Special mention CD
Combo – Emperor Punch Normal fighting 600*14 Around 2% * Number of hits 2.0
Normal fighting 650*3 Around 2% * Number of hits
Note: Invincible during motion
Type – Technique name Basic percentage Collision rate Special mention CD
Counterattack Technique – Emperor Barrier beam special 850*37 1%*Number of hits Around 2% * Number of hits (Special) 1 6.0
Note: No invincibility judgment during motion (special) 1: Forcibly knock down the target
Type – Technique name Basic percentage Collision rate Special mention CD
Defense – Block L3 3.0
Notes Treated as a short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Evasion – Side avoidance L1 3.0
Notes Treated as a short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Operation – Rush 3.0
Notes Treated as short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move – Emperor Separation Attack Normal special edition 1400*9 2%*Number of Hits (Special) 1 8.0
beam special 1400*9 2%*Number of hits
Electromagnetic special equipment 1400*9 2%*Number of hits
Normal special equipment 1300*10 3%*Number of hits
Note: No invincibility during motion (special) 1: Gives forced knockdown to target and gives 30% defense destruction on hit
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move – Extreme Getter Beam beam special 2000*7 2%*Number of hits (Special) 1 10.0
Notes During motion, create an explosion zone that deals invincible beam special weapon 1000 + 2% rate + 2% around collision rate damage (Special) 1: Gives a forced knockdown to the target and gives 30% defense destruction on hit
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Emperor Tomahawk Strike Normal special edition 1300*10 Around 3% * Number of hits (Special) 1 15.0
Normal fighting 2000*1 (Throw)1
Normal fighting 1500*14 1%*Number of hits Around 6% * Number of hits (Take)1
Normal fighting 1600*23 1%*Number of hits Around 6% * Number of hits
Note: No invincibility during motion (Special) 1: Forcibly knockdown enemies within range (Throw) 1: Throw counter invalidation (Martial) 1: Getter Beam, Black Death Cannon fire
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move – Extreme Stoner Sunshine Normal special edition 1500*21 3% *Number of Hits (Special) 1 20.0
Normal special equipment 1700*1 3% *Number of Hits
Normal special edition 1600*18~? 3% *Number of Hits
Normal special edition 1800*23 3% *Number of Hits
Normal special edition 2000*? 3% *Number of Hits (special)2
Normal special edition 2200*? 3% *Number of Hits
Notes: No invincibility during motion (Special) 1: Continuously inflicts forced knockdown on enemies within range and grants permanent action cancellation resistance to self (Special) 2: Deals base damage 400*5 damage with Sharp Shoot effect.

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

modified

1st stage

New weapon type released: Black Death Cannon

Armored reinforcement 7083 → 8333

Frame Release: Ultimate Emperor

aircraft action release (exclusive ability): Polar Getter Beam, Emperor Tomahawk Strike

2nd stage

New weapon type released: Getter beam

armor reinforcement: 8333→10000

Frame Release: Ultimate Emperor + Extreme Point of Evolution

Aircraft action release (exclusive ability): Extreme Stoner Sunshine

Modification priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

Aircraft action release > Frame release > Armor reinforcement > New weapon type release

Aircraft operation (PvP)

It does not have the firepower to blow away enemies with a single blow because it does not have the aptitude for elite calculation centers, but it has a moderately high firepower, high survivability, and a frame effect with high interference power, and has high overall power. In addition, the durability value, firepower reduction, and damage increase of frame effects overlap, so it is also suitable for forming multiple aircraft. Furthermore, the strongest technique has multiple Sharp Shoot judgments, so if you line up multiple units and use the strongest technique at the beginning, you can destroy fragile units as is, making it highly suitable for quick attacks.

is not the type that can overturn adversity with just one unit, but it is a powerful unit that becomes more advantageous the more you have.

Recommended organization No1

Recommended pilot: Awakening style Ryoma

Core Majin Acceleration System
Bullet Super Tomahawk
Auxiliary
Shock countermeasure device
Armored Hard Shell
painting
①White tiger crest
②Gaia special painting
PET Pisces
Adjutant Free frame

commentary

It doesn’t have any special synergy with

Ryoma, but since both have current top-class performance, simply combining the two is powerful. For the core, I would like to use the evolution core, but since this part is available in limited quantities, if you want to use it for something else, you can also use the Majin Acceleration System + Byakko Crest.

Recommended formation No2

Recommended pilot: Wataru Hoshibe

Core Majin Acceleration System
Bullet Super Tomahawk
Auxiliary
Shock countermeasure device
Armored Hard Shell
painting Gaia special paint
PET Pisces
Adjutant Everyone’s support

explanation

When building a fast-attack formation with multiple

machines lined up, Wataru Hoshibe, who can use the strongest technique at the beginning, is a candidate for adoption. In addition, when using the evolution core, it is OK to use Kenbe Shibarak instead of Wataru.

Aircraft operation (PvE)

Since

durability reduction can overlap with Bahamut’s durability reduction, you can greatly reduce the enemy’s durability just by issuing it.

also comes with an effect that increases enemy damage taken, making it a great deal. Since these effects are activated when they appear, it is ideal to be destroyed immediately after they appear (so-called opening death role), but because of their high durability, they may be able to withstand a certain amount even without armor parts attached. Therefore, if it is difficult to kill him at the beginning, it is possible to use him as a tank.

Recommended organization

Recommended pilot: Awakening Slokai

Core phase transition protection device
Bullet Surpass bullet
Auxiliary Shock countermeasure device
Armored Hard Shell
painting Absorbent material
PET Nightingale
Adjutant Medical dog

Finally

I didn’t think it would actually be implemented. It’s a game where both Mazinger ZERO and Getter Emperor are playable…

If you have any opinions, please feel free to use the question box below! ! ! !

https://peing.net/ja/ironsaga_topISAURLZ140ZISAURLZ141Z In

!

Exit mobile version