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Aircraft strategy: Gunbuster SAGA

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Hello

I am the poster of

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Today we will be introducing Gunbuster SAGA!

So let’s get on with it.

If this article was a good way to kill time for you, nothing would make me happier.

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aircraft strategy: Gunbuster SAGA

Aircraft Description

Ultra-high-speed all-purpose large-scale deformable combined machine weapon.

combines the framework of 4th generation spacecraft construction technology, is equipped with a large number of powerful weapons, and has two large degeneracy reactors inside.

A gunbuster that unites the “effort” and “guts” of two pilots and shows the will of “fire.”

No matter how much time passes, I will always return to my hometown with the girls.

Basic information

Affiliated faction: Unknown (Faction technology: Dimensional technology)

development: unknown

Aircraft classification: Humanoid mecha (BM), SSS, close combat, collaboration

Basic status

Durability: 10500 Weight:? ? ? size:? ? ? Speed:? ? ?

frame effect

Frame: Battle Weapon

durability +18%, maximum damage received is 30%, and has a 50% chance to negate damage and restore own durability; When the user is not acting, attempts to take the “Strong Man’s Stance” (lasts for 1 second. Becomes invincible while in effect. At the same time, all units targeting Gunbuster will receive -28% of the final damage dealt for 2 seconds, and their action CT will be extended by 1 second. Activation interval: 2 seconds).

activates “Super Lightning Kick” whenever receiving more than 30% damage from an enemy.

Frame: Light speed universal combination mechanism

Attack power +5% for each weapon and machine action; Final damage dealt + (own maximum durability *0.7% + appearance attack power *30)%; Once every 0.1 seconds, when attacking, additionally reduces the target’s durability by 0.7% of the own machine’s maximum durability (does not cause fatal damage); When SP is full, you will acquire a permanent effect: the final damage dealt by melee attacks will increase by 10% of your unit’s maximum durability. (Activation interval: 5 seconds. This interval applies per enemy).

that accelerates the loading speed of weapons and aircraft actions and continuously restores durability values.

Weapon equipment

Weapon type Weapon name Basic damage Attribute rank
Fist-type fighting Tekken Normal attribute rank 5
explanation
Fist-type fighting Tekken Normal attribute rank 5
explanation
Special weapon Homing Laser 700*10/8.0 Beam Attribute Rank 5
Description
Special weapon Homing Laser 700*10/8.0 Beam Attribute Rank 5
Explanation
Special weapon Buster Missile 400*10/7.0 Beam Attribute Rank 5
explanation
Special weapon Buster Missile 400*10/7.0 Beam Attribute Rank 5
explanation
Special weapon homing laser salvo 1400*1/10.0 Beam Attribute Rank 5
main gun Buster Beam 700*10/7.0 Beam Attribute Rank 5
explanation
Single-shot fighting Inertial Canceller 0*1/10.0 seconds Normal attribute rank 5
explanation
Sword-type fighting Buster Tomahawk Normal attribute rank 5
explanation
Sword-type fighting Buster Tomahawk Normal attribute rank 5
explanation
Sword-type fighting Buster Bat Normal attribute rank 5
Explanation

Aircraft behavior

Number of hits around Number of hits around Number of hits around
Type – Technique name Basic percentage Collision rate Special mention CD
Combo – Martial Arts n%Number of hits around 2 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Counterattack Technique – Buster Home Run n%Number of hits around 6 seconds
Note
Type – Technique name Basic percentage Collision rate special mention CD
Defense-Block L3 n%Number of hits around 3 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Evasion – Side avoidance L1 n%Number of hits around 3 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Movement – Rush n%Number of hits around 3 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move-Buster Hammer Punch n%Number of hits around 8 seconds
Notes
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move-Inazuma Kick n%Number of hits around 10 seconds
Note
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move – Double Buster Hammer Punch n% 12 seconds
Notes
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move-Super Lightning Kick n% 15 seconds
Notes
Type – Technique name Basic percentage Collision rate special mention CD
Final Special Move – Degeneration Furnace n% 18 seconds
Notes

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

modified

1st stage

New weapon type released:

Armor reinforcement **** → ****

frame release:

aircraft action release (exclusive ability):

2nd stage

New weapon type released:

armor reinforcement: ****→****

frame release:

aircraft action release (exclusive ability):

Modification priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

Aircraft action release ≧ Frame release > Armor reinforcement ≧ New weapon type release

Aircraft operation (PvP)

The sluggish motion before the super modification remains the same, but the stiffness has increased compared to before, so make good use of Kazumi’s secondary pipe and disrupt the scene a lot.

Recommended formation

Recommended pilot: Nyarlathotep

Core Evolution Core
Bullet Secret Weapon
Auxiliary
Shock Resistance Device
Armored Hard Shell
painting Gaia special painting
Pet Galleon
Adjutant Unfulfilled vow

explanation

It will be a sabotage type construction using

Goddess Paradise collaboration pilot Nyarlathotep, also known as Nyaru. The effect of Unfulfilled Vow increases the number of AS activations by three times, so you can fire AS a total of four times.

In the current environment, confusion is a pretty troublesome status ailment, so it will be much easier to defeat your opponent.

recommended formation ②

Recommended pilot: Utsugi Mikoto

Core Reinforced Charge Core
Bullet Spiral intention
Auxiliary
Precision shock absorber
Armored Super large armor
painting Gaia special painting
Pet uija
Adjutant Unfulfilled vow

explanation

It is based on the structure of an unsinkable ship specializing in durability, adopting the life of the

GaoGaiGar collaboration pilot. Although it is solid, it is essential to activate
AS in order to become an unsinkable ship, so it is important to keep it alive until it activates.

Aircraft operation (PvE)

Super Inazuma Kick is stronger than Degenerate Reactor, so it would be best to use Noriko as an attacker.

Recommended organization

Recommended pilot: Noriko Takaya

Core Evolution Core
Bullet Zankanto
Auxiliary precision shock absorber
Armored super large armor
painting Anti-corrosion coat
PET Rice shower
Adjutant Unfulfilled vow

Finally

You may be wondering why not much has changed when it comes to parts composition.

Readers who read the article may feel that I, the author, am not cutting corners.

, but in the current environment there is no freedom in parts configuration like in the past…

Inflation is the fate of social games.

There is no way to avoid fixation of parts and characters due to inflation unless there is a special case. Or rather, it’s impossible.


If you have any opinions, please feel free to use the question box below! ! ! !

https://peing.net/ja/ironsaga_topISAURLZ134ZISAURLZ135Z In

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