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Aircraft strategy: Gaofigar SAGA

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Today we are going to walk through Gaofigar SAGA’s aircraft! !

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If this article was a good way to kill time for you, nothing would make me happier.

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aircraft strategy: Gaofigar SAGA

Basic information

Affiliation: Dimensional Observation Center (Faction Technology: Dimensional Technology)

development: Dimensional Observation Center

Aircraft classification: Humanoid mech (BM), SSS, collaboration aircraft,

for close combat

Basic status

Durability: (Before super modification) 7000 (After super modification) 7500 Weight:??? Size:??? Speed:???

frame characteristics

high speed fusion + high speed module

Let’s take a look at the frame effect for

! !

frame effect

Frame 1: Fast Fusion

Frame 2: High Speed Module

frame effect supplement

Fast Fusion

High Speed Module

Weapon equipment

deploys a durable barrier that prevents shooting attribute damage by a certain number.
Weapon type Weapon name Basic damage Attribute rank
Fist-type fighting Tekken Normal attribute rank 5
Description 1st melee weapon. By strengthening this weapon with skills and parts, various actions will be compensated. Since it is rank 5 and a fist-type melee weapon, the effects of Super Iron Fist and Energy Absorption Claws are activated.
Sword-type fighting Dividing Driver Normal attribute rank 5
Description 2nd melee weapon. A skill that requires a sword-type weapon is activated.
Single-shot fighting Gordion Magnum 600*1/ 6.0 Normal attribute rank 5
Description Invincible during the firing motion. Hit up to 6. Collision rate damage around 2% for each hit
Single-shot fighting Protective Shade 0*1 / 10.0 Beam Attribute Rank 5
Explanation: Invincible during the firing motion.
Long handle fighting Gordion Hammer Normal attribute rank 5
Explanation Since it is a long-handled melee weapon, the effect of the heavy long-handled weapon is activated, but since it is not the primary weapon, it does not apply corrections to actions
Sword-type fighting Gordion Hammer (Pile) Normal attribute rank 4
explanation No special mention

exclusive ability

Type – Technique name Basic percentage Collision rate special mention CD
Combo Martial Arts Normal fighting 400*4 Around 2%*3 2.0
Note
Type – Technique name Basic percentage Collision rate Special mention CD
Defense – Block L3 3.0
Notes Treated as short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Evasion – Side avoidance L1 3.0
Notes Treated as a short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
operation – high speed forward 3.0
Notes Treated as short defensive action
Type – Technique name Basic percentage Collision rate Special mention CD
Counterattack Technique – Drill Knee Normal fighting 250*1 (Throw)1 6.0
Normal fighting 500*6 Around 3%*6
Normal fighting 500*5 Around 2%*5
Notes Treated as a short defensive action. Invincible during motion. (Throw) 1: Throw counter invalid
Type – Technique name Basic percentage Collision rate Special mention CD
Special Move – Space Distortion Normal fighting 600*10 Around 2%*10 9.0
beam special 300*14 Around 1%*14
Normal fighting 600*12 Around 2%*12
Normal fighting 600*18 Around 2%*18
Normal fighting 600*9 Around 2%*9
Notes Invincible while in motion. ​
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Combination Normal fighting 600*16 2~3%*16 (Special) 1 11.0
Normal fighting 600*20 Around 2~3%*20
Normal fighting 600*1 (Throw)1
Normal fighting 600*16 2~3%*16
Normal fighting 700*1 2~3%*1
Notes Invincible during motion (Special) 1 Motion acceleration buff (Throw) 1: Throw counter invalid throw
Type – Technique name Basic percentage Collision rate Special mention CD
Super Special Move – Hell and Heaven Normal fighting 400*1 (Throw)1 15.0
Normal fighting 700*6 Around 2%*6
Normal fighting 700*16 Around 1%*20~? (Special) 1
Remarks No judgment during motion. (Throw) 1: Throw counter invalid (Special) 1: 8% recovery buff
Type – Technique name Basic percentage Collision rate special mention CD
Super Special Move – Goldion Hammer Normal fighting 250*1 (Throw)1 17.0
Normal fighting 700*10 2~3%*5
Normal fighting 600*6 2~3%*6
Normal fighting 600*12 2~3%*6
Note: Invincible during motion. It glows gold during the motion, but it is not treated as G mode (Throw) 1: Throw with invalid throw counter

*1Damage that becomes a real value based on the durability value of the target. Can only be reduced with the final damage reduction effect.

*2 Percentage damage whose multiplier varies depending on each other’s speed and weight. The values ​​in this article are measured values ​​for “trial” and may vary in actual combat. Can be reduced by normal attribute resistance.

Modification Priority

1st stage

Aircraft behavior release > Frame release > Armor reinforcement = New weapon type release

2nd stage

aircraft action release ≧ Frame release > New weapon type release > Armor reinforcement

Aircraft operation (PvP)

Performance that feels like a powered up GaoGaiGar. It would be better to leave the pilot as GaoGaiGar, as well as GaoGaiGar. However, with the addition of combinations, there are many cases where the aircraft action is longer. Therefore, it would be a good idea to increase the firepower by accelerating the motion with Warlord (it would be even better if Scorpius is also available). Even here, it is still better to immediately activate the active skill at the beginning, so in that case, we recommend supplementing it by giving encouragement to other pilots.

Recommended formation No1

Recommended pilot: Shishio Gai

Core Super output joint
Bullet Energy Absorption Claw
Auxiliary suspension system
Armored Hard shell
painting White tiger crest
PET Scorpius
Adjutant Martial Emperor

explanation

As explained above.

Aircraft operation (PvE)

Normally, GaoGaiGar is on par with Dante and Rebellio, but this purely enhanced version goes even further. I would say it’s roughly 1.3 to 1.4 times that of Dante. Although it cannot compete with Genesic GaoGaiGar, it has the advantage of throwing a lot, so this may be a better choice for bosses who can easily deal damage by stopping movement with throws.

Recommended organization

Recommended pilot: Awakening Linda

Core Majin Acceleration System
Bullet Zankanto
Auxiliary High strength arm
Armored Hard Shell
painting White tiger crest
PET Bisen
Adjutant Martial Emperor

Summary

To be honest, it is clearly inferior to Genesic Gaogaigar. If you are unsure which one to draw, we recommend drawing Genesic Gaogaigar.

If you have any opinions, please feel free to use the question box below! ! ! !

https://peing.net/ja/ironsaga_topISAURLZ100ZISAURLZ101Z In

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