
Hello
Hello. I am the poster.
This time, I’m going to write about the boss challenge strategy for SAGA, the iron armored dragon in collaboration with Zeorymer!
So, let’s get on with it.
I would be more than happy if this article was a good way to kill time for you.
Boss Challenge Strategy: Iron Armored Dragon/SAGA
Basic information
Physical strength: 12.05 million
Pilot on board: Mob (uses strongest combination and evil beam in AS)Characteristics: Immunity to most status abnormalities, 100% reduced probability of being knocked down, once every 20 seconds, uses the aircraft action “Atomic Quake”, once every 20 seconds, destroys all enemy bullets and shields and nullifies positive effects, 33% chance of taking damage by 1 Absorbs 00% (easy-to-understand explanation: nullifies damage due to final reduction of 100% by chance) and 33% chance of increasing damage dealt to 200% (Hadshe upper limit doubles) Hidden gimmick: When receiving melee damage, releases an acidic air current (that one with acidic additional armor)
pilot: Mob
I will omit it because it is a mob (only uses the strongest combination and evil beam in AS)
Points to note
Due to the super modification, invincibility and no judgment have been added to each action, making it difficult to take damage, and the biggest strategy is how to overcome frames that have a probability of reducing your damage to 0. There are two ways to pull it out, the first is to knock it down and not activate frames or defensive actions. The only way to knock it down is to deal heavy damage, and since there is no 100% throw counter, the best way to knock it down is by throwing. The second is to use effects that ignore frame effects such as ether bullets and skills: direct hits.
How to defeat
Due to the super modification, invincibility and no judgment have been added to each action, making it difficult to take damage, and the biggest strategy is how to overcome frames that have a probability of reducing your damage to 0. There are two ways to pull it out, the first is to knock it down and not activate frames or defensive actions. The only way to knock it down is to deal heavy damage, and since there is no 100% throw counter, the best way to knock it down is by throwing. The second is to use effects that ignore frame effects such as ether bullets and skills: direct hits.
About the role of
formation
It is important for the vanguard to incorporate CT destruction to prevent the evil beam combination from being fired, and for the rear to be able to attack from a safe position where they can avoid shooting actions that have a long range. Considering the possibility that Yuma won’t be able to recover in time if he’s alone, it’s best to have Awakened Edith or Ai.
Attacker
Pilot: Spike, Awakened Bekas, Bamoff, Apollo, Kanuka, Awakened Edith, Awakened Elaine, Awakened Teresa, Awakened Linda
aircraft: Hresvelg, Sleipnir, King Arthur RGL, Mazinkaiser SAGA, Himiko, Oro Satoshi, Infinity Cosmos NEO
tank
Pilot: Awakening Slokai, Vanessa, Judith
Aircraft: Julis S, King Arthur RGL, Himiko
Auxiliary role
Pilot: Yuma Shinohara, Sisera, Dr. Saotome, Mugen Amagi, Awakened Surokai, Matsuko Mori, Awakened God Emperor
Unit: Shin Getter (4 stars without weapon), Shin Getter SAGA, Grace S, Secret Keeper PW, Himiko
, Totora
optimal solution
This time I will use the optimal configuration to aim for a record, but if you are looking for stability, it is better to change the pilot of Hraesvelg to Awakened Edith.
opening death role
Matsuko Mori
Obsidan α
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| No | No | No | No | No | No |
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| No | No | No | No | No | Chao Chao | No |
Description
The purpose is to take advantage of the opponent’s intense attacks and have them destroy Mori Matsuko at the beginning, giving the enemy a magazine destruction effect and an ally stat up effect. It is best to choose Slokai Julis S or Yuma Tatora as your favorite fifth aircraft.
Attacker 1
Spike
Fleswerg
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| explosion core | Hyper Beam Sword | anti-cooler | Hard Shell | Gold coat | Q24 | Victoria: Perfectionism |
Description
A debuff attacker frame that generates firepower with the effect of lowering the opponent’s final effect and the strongest action of 120 secondary guns. Be careful as this one is also easy to get caught up in Omega Proton Thunder.
Attacker 2
Awakening Linda
Tomo Oro
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Majin Acceleration System | Hyper Beam Sword | High strength arm | Hard Shell | White tiger crest | Ain | Hongwu: Emperor Wu |
Description
Currently the strongest attacker in PvE. The point of Orochi is that it is easy to stop Tekkoryu’s movement because he has a throw.
sabotage and tank
Awakening Slokai
JurisS
| Core | Bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Hydraulic Joint | Destruction Hammer | Suspension system | Hard Shell | sloped armor | Dark Metal | Dr. Saotome: Data Analysis |
Description
Action obstruction and tank role.
Auxiliary role
Yuma Fujiwara
Ditora
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| Core | bullet | Auxiliary | Armored | painting | PET | Adjutant |
|---|---|---|---|---|---|---|
| hydraulic joint | Ether bullet | Diffuser | Hard shell | sloped armor | Nightingale | Murat: Medical dog |
Description
In this case, since there are few attack chances, the best solution is to use Jiko, who can increase the firepower of allies with natural disasters, in order to aim for large damage in the few attack chances.
Summary
Since it’s far away, it’s still easier to deal with than Great Zeorymer/SAGA, but Omega Proton Thunder’s paralysis is a hassle. If you properly inhibit its behavior, you can eventually defeat it even if it is just hard.
At the end
Yes! I am the poster!How was the boss challenge strategy for Iron Armored Dragon SAGA?
This time I am posting two articles at the same time because it is almost the same as the strategy for Great Zeorymer SAGA!
Well then!