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Boss Challenge: Iron Armored Dragon/SAGA

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Hello

Hello. I am the poster.

This time, I’m going to write about the boss challenge strategy for SAGA, the iron armored dragon in collaboration with Zeorymer!

So, let’s get on with it.

I would be more than happy if this article was a good way to kill time for you.

Boss Challenge Strategy: Iron Armored Dragon/SAGA

Basic information

Physical strength: 12.05 million
Pilot on board: Mob (uses strongest combination and evil beam in AS)Characteristics: Immunity to most status abnormalities, 100% reduced probability of being knocked down, once every 20 seconds, uses the aircraft action “Atomic Quake”, once every 20 seconds, destroys all enemy bullets and shields and nullifies positive effects, 33% chance of taking damage by 1 Absorbs 00% (easy-to-understand explanation: nullifies damage due to final reduction of 100% by chance) and 33% chance of increasing damage dealt to 200% (Hadshe upper limit doubles) Hidden gimmick: When receiving melee damage, releases an acidic air current (that one with acidic additional armor)

pilot: Mob

I will omit it because it is a mob (only uses the strongest combination and evil beam in AS)

New aircraft implemented on 2022/09/15: Iron Armored Dragon SAGAAn article on how to capture the Iron Armored Dragon/SAGA aircraft will be posted soon, so please wait for a while.

Points to note

Due to the super modification, invincibility and no judgment have been added to each action, making it difficult to take damage, and the biggest strategy is how to overcome frames that have a probability of reducing your damage to 0. There are two ways to pull it out, the first is to knock it down and not activate frames or defensive actions. The only way to knock it down is to deal heavy damage, and since there is no 100% throw counter, the best way to knock it down is by throwing. The second is to use effects that ignore frame effects such as ether bullets and skills: direct hits.

How to defeat

Due to the super modification, invincibility and no judgment have been added to each action, making it difficult to take damage, and the biggest strategy is how to overcome frames that have a probability of reducing your damage to 0. There are two ways to pull it out, the first is to knock it down and not activate frames or defensive actions. The only way to knock it down is to deal heavy damage, and since there is no 100% throw counter, the best way to knock it down is by throwing. The second is to use effects that ignore frame effects such as ether bullets and skills: direct hits.

About the role of

formation

It is important for the vanguard to incorporate CT destruction to prevent the evil beam combination from being fired, and for the rear to be able to attack from a safe position where they can avoid shooting actions that have a long range. Considering the possibility that Yuma won’t be able to recover in time if he’s alone, it’s best to have Awakened Edith or Ai.

Attacker

Pilot: Spike, Awakened Bekas, Bamoff, Apollo, Kanuka, Awakened Edith, Awakened Elaine, Awakened Teresa, Awakened Linda

aircraft: Hresvelg, Sleipnir, King Arthur RGL, Mazinkaiser SAGA, Himiko, Oro Satoshi, Infinity Cosmos NEO

tank

Pilot: Awakening Slokai, Vanessa, Judith

Aircraft: Julis S, King Arthur RGL, Himiko

Auxiliary role

Pilot: Yuma Shinohara, Sisera, Dr. Saotome, Mugen Amagi, Awakened Surokai, Matsuko Mori, Awakened God Emperor

Unit: Shin Getter (4 stars without weapon), Shin Getter SAGA, Grace S, Secret Keeper PW, Himiko

, Totora

optimal solution

This time I will use the optimal configuration to aim for a record, but if you are looking for stability, it is better to change the pilot of Hraesvelg to Awakened Edith.

opening death role

Matsuko Mori



Obsidan α

Core bullet Auxiliary Armored painting PET Adjutant
No No No No No No

Core bullet Auxiliary Armored painting PET Adjutant
No No No No No Chao Chao No

Description

The purpose is to take advantage of the opponent’s intense attacks and have them destroy Mori Matsuko at the beginning, giving the enemy a magazine destruction effect and an ally stat up effect. It is best to choose Slokai Julis S or Yuma Tatora as your favorite fifth aircraft.

Attacker 1

Spike



Fleswerg

Core bullet Auxiliary Armored painting PET Adjutant

Core bullet Auxiliary Armored painting PET Adjutant
explosion core Hyper Beam Sword anti-cooler Hard Shell Gold coat Q24 Victoria: Perfectionism

Description

A debuff attacker frame that generates firepower with the effect of lowering the opponent’s final effect and the strongest action of 120 secondary guns. Be careful as this one is also easy to get caught up in Omega Proton Thunder.

Attacker 2

Awakening Linda



Tomo Oro

Core bullet Auxiliary Armored painting PET Adjutant

Core bullet Auxiliary Armored painting PET Adjutant
Majin Acceleration System Hyper Beam Sword High strength arm Hard Shell White tiger crest Ain Hongwu: Emperor Wu

Description

Currently the strongest attacker in PvE. The point of Orochi is that it is easy to stop Tekkoryu’s movement because he has a throw.

sabotage and tank

Awakening Slokai



JurisS

Core Bullet Auxiliary Armored painting PET Adjutant

Core bullet Auxiliary Armored painting PET Adjutant
Hydraulic Joint Destruction Hammer Suspension system Hard Shell sloped armor Dark Metal Dr. Saotome: Data Analysis

Description

Action obstruction and tank role.

Auxiliary role

Yuma Fujiwara



Ditora

Core bullet Auxiliary Armored painting PET Adjutant
Core bullet Auxiliary Armored painting PET Adjutant
hydraulic joint Ether bullet Diffuser Hard shell sloped armor Nightingale Murat: Medical dog

Description

In this case, since there are few attack chances, the best solution is to use Jiko, who can increase the firepower of allies with natural disasters, in order to aim for large damage in the few attack chances.

Summary

Since it’s far away, it’s still easier to deal with than Great Zeorymer/SAGA, but Omega Proton Thunder’s paralysis is a hassle. If you properly inhibit its behavior, you can eventually defeat it even if it is just hard.

At the end

Yes! I am the poster!How was the boss challenge strategy for Iron Armored Dragon SAGA?

This time I am posting two articles at the same time because it is almost the same as the strategy for Great Zeorymer SAGA!

Well then!