Boss Challenge Strategy: Lucifer

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- Updated date: 2024.07.10 Published date: 2024.07.10 Written by: ironsaga-matome Sponsored link Hello It's been a long time. I am the poster. Today I'm
This content is being translated. Please check back shortly.
Updated date: 2024.07.10 Published date: 2024.07.10 Written by: ironsaga-matome
Sponsored link
Hello
It’s been a long time. I am the poster.
Today I’m going to write about Lucifer’s boss challenge strategy!
So, let’s get on with it.
If this article was a good way to kill time for you, nothing would make me happier.
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Boss Challenge Strategy: Lucifer
Basic information
Physical strength: approx. 38.67 million
Boarding pilot: Mob
Feature: Nullifies most status abnormalities
Probability of being knocked down reduced by 100%
100% chance to counter throw technique
When receiving damage, reduce your aircraft’s magazine by 15%
Load aircraft action for 1 second. Minimum activation interval: 2 seconds
Damage received is reduced by 50% for 1 second after receiving damage. Minimum activation interval: 2.1 seconds (anti-explosive armor)
Immediately uses Judgment of Darkness once every 20 seconds, reducing main gun damage received by 50%
Notes
If you are a troublesome opponent whose firepower and durability have been increased by strengthening the boss called reinforcement modification, there is a possibility that you will be destroyed even with the usual boss battle composition if you do poorly. Lucifer in this boss challenge may be a special edition, but the booster on his back is not colored (white means light, black means darkness), so he may have both light and dark effects.
The two troublesome things are that the aircraft is a counter type and the resonance invalid range is very large. It is difficult to stop Lucifer’s movements with resonance armor, and since he counters your attacks with counterattack techniques, it is difficult to deal damage.
If the rear guard is involved, there is a high possibility of accidental death, so be sure to manage your hate and protect yourself as a tank.
This is also something to keep in mind, but Lucifer’s beam attribute conversion, which is a light surface effect, converts only the damage attribute, and the damage reduction judgment remains the normal fighting attribute, which is complicated, so if you want to reduce damage, it will not be effective unless you reduce it with the normal attribute + fighting attribute.
How to defeat
What is needed is target management, buff removal, CT destruction, recovery, and resonance armor.
It is important to equip the tank role that will be attacked with a provocation coat, and the rear guard who does not want to be attacked with a camouflage coat to reduce unexpected accidents.
When removing buffs, you need to improve the clarity and beauty! Use to erase the defense UP of anti-explosion armor.
CT destruction uses the usual destruction hammer, dark metal, and joint destruction to prevent strong actions from being fired. Especially this time, Lucifer’s strongest action, Judgment of Darkness, has multiple forced fall judgments, so if you receive it, it will cause severe damage to your formation, so I want to stop it as much as possible.
For the recovery role, if Sayaka Yumi has been awakened to 80, she will be able to use her skills to heal the ally with the lowest physical strength, but you must not let your guard down as there is a risk of being defeated if Sayaka Yumi’s defense power is not increased.
The resonance effect has little effect against Lucifer, but it is not completely ineffective, so I would like one to remove the opponent’s invincibility.
About the role of organization, etc.
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