Hello~

This content is being translated. Please check back shortly.
- Sponsored link I am the poster. Okay now! ! This week's arena strategy! ! So, let's get on with it. If this article was a good way to kill time for yo
This content is being translated. Please check back shortly.
Sponsored link
I am the poster.
Okay now! ! This week’s arena strategy! !
So, let’s get on with it.
If this article was a good way to kill time for you, nothing would make me happier.
January 2024 Part 2
Each aircraft master usage rate
Each pilot master usage rate
By pilot aircraft type
Reference: Eyesaga Tipsbot
Mazinger ZERO’s numbers increased explosively and quickly became the number one choice. That overwhelming strength seems to be alive and well in Iron Saga.
Accordingly, the distribution of aircraft and pilots changed significantly. In the future, the environment will be centered around Mazinger ZERO, and we will have to be conscious of countermeasures.
Aircraft adoption rate
1st place: Mazinger ZERO…22.3%
Durability: 8300 Affiliation: Unknown (Faction technology: Dimensional technology)
Notes
The environment has been completely changed by adding damage and nullifying damage by increasing durability using the frame effect. In addition, since there are a number of cases where two aircraft are adopted, there is a possibility that the number of adoptions will increase further in the future.
2nd place: Bahamut…18.3%
Basic information
Faction: Special (Faction Technology: Ancient)
Durability: 8000
Characteristics: Since it has a frame that reduces the durability of the opponent’s aircraft, it can weaken Mazinger ZERO, which has a frame that depends on the maximum durability.
Also, since Bahamut has high basic firepower and is compatible with Super Tekken, it is also a plus that it can easily pass damage against Mazinger ZERO. If you are thinking about fighting against Mazinger, it can be said that it is a cheap aircraft to introduce. However, the final defense is not very high, so if you do not create a configuration that takes survival into consideration, you may be killed instantly. Make sure to plan the structure thoroughly.
3rd place: Odin…18.0%
Basic information
Durability: 7500 Affiliation: Valhalla Alliance (Faction technology: Valhalla)
Notes
Although most people still use it in Shinjuku San, a new trend is also emerging that aims to make Leia’s Armistice reusable through transformation.
Since Odin’s basic firepower for techniques other than super special moves is low, basically Odin’s role in the current environment will be mainly support by reusing some skills through transformation.
4th place: Qiten…17.8%
Basic information
Durability: 7500 Affiliation: Kunlun Research Institute (Faction technology: Kunlun)
Notes
Because it has a high final defense value, it can be excluded from Mazinger ZERO’s additional damage effect after Leia’s active skill “Aurora Barrier” is applied. Therefore, it is still useful as a device to keep Leia alive.
5th place: Great Mazinkaiser…9.5%
Basic information
Durability: 8000 Affiliation: Unknown (Faction technology: Dimensional technology)
Notes
At first glance, it appears to be a downwardly compatible unit of Mazinger ZERO, but while two of Mazinger ZERO’s super special moves are simply invincible, this one also has some advantages, such as all three of its super special moves are non-invincible, and because it is a melee type, it is easy to apply the effects of the phase transfer defense device to the opponent. ~Still, Mazinger ZERO is stronger in most cases…~
Countermeasures for the current environment
As mentioned at the beginning of the article, in the future environment, it is necessary to build with Mazinger ZERO’s frame effect in mind.
Specifically, how to set it up is the final defense value and weapon multiplier.
First, let’s explain the specifications of Mazinger ZERO and Great Mazinkaiser’s frame effects. For both of these frame effects, if the damage is nullified (in this case, Mazinger’s side), the nullification is determined by the damage value “before” the final defense is applied. At this time, if it is invalidated here, all subsequent calculations will be ignored. In other words, if you want to pass damage against Mazinger, you need to increase the multiplier in the calculation part before the hard shell, otherwise everything after that may be wasted.
On the other hand, when adding damage, it is determined whether damage is added based on the damage value after applying the final defense (in this case, the side receiving the attack from Mazinger), which includes a fixed value subtraction. There is no need to think too hard about this, and you can achieve it by attaching a hard shell and adding final defense.
So, exactly how much should I add to both sides?
As for weapon magnification, Mazinger’s durable configuration does not use a hard shell, so the higher the magnification is, the more damage you can expect, but as a minimum guideline, you want 200%. Also, it is better to use aircraft with high basic firepower per hit as much as possible.
As for the final defense multiplier, after limiting one hit to 3.1% with a hard shell, you can calculate how much multiplier it takes to reduce it to less than 0.8%. 3.1×0.25=0.775,3.1×0.26=0.806, so a final defense of approximately 75% is required. Furthermore, if Leia’s Aurora Barrier is taken into consideration, the required value will drop to approximately 69%.
In summary
Attack multiplier is over 200% and final defense is 69%, so keep this in mind when building your formation. Regarding the attack multiplier, it is recommended to equip Super Tekken as it can be easily achieved with Super Tekken. You may also want to refer to the aircraft articles on this site for the basic firepower of each aircraft.
At the end
Also, Shishio Gai riding Genesic Gaogaigar/SAGA can easily achieve both.
If you have any opinions, please feel free to use the question box below! ! ! !
https://peing.net/ja/ironsaga\_top
Okay!
YouTube
Discord
X(旧Twitter)
Leave a Reply